Fix: Start UI event listener before spawning workers [Vibecoded]#1563
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elopez merged 1 commit intoApr 30, 2026
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Apr 30, 2026
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WARNING: this is 100% vibecoded
Successfully tested locally.
Summary
Start the UI/log event listener before spawning campaign workers.
spawnListenerusesdupChan, so it only receives events written after the listener is attached.Previously, workers were spawned first, which meant early worker events could be missed if they were emitted before the UI/log listener started.
Why
Worker startup and early replay events are emitted immediately after worker threads start. If the listener subscribes too late, text output can miss early events such as
Starting FuzzerAgent, making logs incomplete and downstream tooling harder to reason about.Changes
spawnWorkersaction.uiEventsForwarderStopVar <- spawnListener forwardEventbefore spawning workers.