How to Reproduce
Using 1.5
- Set Maximum limit to 2
- On scene with two NPCs
- NPC A targets NPC B. Both Have Reset completed on the iNPC configuration. Memory and history are Blank.
- Have NPCs converse
- Review iNPC Memory, and it will be blank for both characters, but the Message history will show the conversation.
Change Limit to 10+, and rerun the same interaction. The characters that hit the limit do not have a memory saved.
Also I believe If character A is "done" with the conversation, and B would hit the cap, A has a memory created, but B will not.
both will have the conversation history however.
How to Reproduce
Using 1.5
Change Limit to 10+, and rerun the same interaction. The characters that hit the limit do not have a memory saved.
Also I believe If character A is "done" with the conversation, and B would hit the cap, A has a memory created, but B will not.
both will have the conversation history however.