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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>Tesseract Decoder Viewer</title>
<style>
body { margin: 0; overflow: hidden; font-family: sans-serif; background: white; }
#overlay {
position: absolute;
top: 10px; left: 10px;
background: rgba(255,255,255,0.95);
padding: 12px;
border-radius: 6px;
z-index: 1;
}
#legend {
font-size: 14px;
margin-top: 10px;
}
.legend-dot {
display: inline-block;
width: 12px;
height: 12px;
border-radius: 50%;
margin-right: 6px;
}
.gray { background: #aaa; }
.blue { background: #07f; }
.red { background: #f00; }
canvas { display: block; background: white; }
</style>
</head>
<body>
<div id="overlay">
<input type="file" id="fileInput" accept=".json"/><br/><br/>
<button onclick="toggleAnimation()">Play/Pause</button><br/><br/>
<label for="speedSlider">Speed: <span id="speedDisplay">3</span> FPS</label>
<input type="range" id="speedSlider" min="0" max="100" value="35"><br/><br/>
<label for="zoomSlider">Zoom:</label>
<input type="range" id="zoomSlider" min="5" max="100" value="30"><br/>
<label for="frameSlider">Frame: <span id="frameDisplay">0</span></label>
<input type="range" id="frameSlider" min="0" max="0" value="0" style="width: 200px;"><br/>
<label><input type="checkbox" id="loopCheckbox"> Loop animation</label><br/>
<label for="spinSlider">Spin speed:</label>
<input type="range" id="spinSlider" min="0" max="0.006" step="0.0005" value="0.003"><br/>
<button id="toggleViewBtn">Toggle View Angle</button><br/>
<div id="legend">
<div><span class="legend-dot gray"></span> All Detectors</div>
<div><span class="legend-dot blue"></span> Activated Detectors</div>
<div><span class="legend-dot red"></span> Activated Errors</div>
</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/three@0.153.0/build/three.min.js"></script>
<script>
let zoomDistance = 30;
let scene, camera, renderer;
let activeEdges = [];
let errorToDetectors = {};
let detectorMeshes = {};
let activeDetectors = [];
let activeErrors = [];
let frames = [];
let errorCoords = {};
let frameIndex = 0;
let playing = true;
let frameInterval = 1000 / 3;
let animationTimer = null;
let rotationAngle = 0;
let spinSpeed = 0.003;
let topDownView = false;
let loop = false;
let sphereGeo = new THREE.SphereGeometry(0.2, 16, 16);
let grayMat = new THREE.MeshPhysicalMaterial({
color: 0xffffff,
metalness: 0.25,
roughness: 0.1,
transmission: 1.0,
thickness: 0.5,
transparent: true,
opacity: 0.3,
clearcoat: 1.0,
clearcoatRoughness: 0.1
});
let blueMat = new THREE.MeshPhongMaterial({ color: 0x0077ff });
let redMat = new THREE.MeshPhongMaterial({ color: 0xff0000 });
const fileInput = document.getElementById('fileInput');
const speedSlider = document.getElementById('speedSlider');
const speedDisplay = document.getElementById('speedDisplay');
const frameSlider = document.getElementById('frameSlider');
const frameDisplay = document.getElementById('frameDisplay');
document.getElementById('loopCheckbox').addEventListener('change', (e) => {
loop = e.target.checked;
});
document.getElementById('spinSlider').addEventListener('input', (e) => {
spinSpeed = parseFloat(e.target.value);
});
document.getElementById('zoomSlider').addEventListener('input', (e) => {
const distance = parseFloat(e.target.value);
if (topDownView) {
camera.position.set(0, 0, distance);
} else {
camera.position.x = distance * Math.cos(rotationAngle);
camera.position.y = distance * Math.sin(rotationAngle);
camera.position.z = distance / 2;
}
camera.lookAt(0, 0, 0);
});
document.getElementById('toggleViewBtn').addEventListener('click', () => {
topDownView = !topDownView;
if (topDownView) {
camera.position.set(0, 0, 50);
camera.up.set(0, 1, 0);
camera.lookAt(0, 0, 0);
} else {
camera.position.set(20, 0, 10);
camera.up.set(0, 0, 1);
camera.lookAt(0, 0, 0);
}
});
fileInput.addEventListener('change', handleFile);
speedSlider.addEventListener('input', function () {
const logScale = parseInt(this.value);
let fps = Math.round(10 ** (logScale / 25));
fps = Math.min(fps, 1000);
frameInterval = 1000 / fps;
speedDisplay.innerText = fps;
if (playing && frames.length) restartAnimationTimer();
});
frameSlider.addEventListener("input", () => {
playing = false;
clearInterval(animationTimer);
frameIndex = parseInt(frameSlider.value);
updateFrame();
frameDisplay.innerText = frameIndex;
});
function handleFile(event) {
const reader = new FileReader();
reader.onload = function(e) {
try {
const data = JSON.parse(e.target.result);
console.log(data.errorToDetectors)
initializeScene(data.detectorCoords, data.errorCoords, data.frames, data.errorToDetectors);
} catch (err) {
console.error("Failed to parse JSON:", err);
}
};
reader.readAsText(event.target.files[0]);
}
function restartAnimationTimer() {
clearInterval(animationTimer);
// If trying to play from the very end of a non-looping animation, reset to the beginning first.
if (frames.length > 0 && frameIndex === frames.length - 1 && !loop) {
frameIndex = 0;
updateFrame(); // Immediately update visuals to show frame 0
}
animationTimer = setInterval(() => {
if (!playing || !frames.length) return;
if (frameIndex < frames.length - 1) {
frameIndex++;
} else if (loop) {
frameIndex = 0;
} else {
clearInterval(animationTimer);
playing = false;
return;
}
updateFrame();
}, frameInterval);
}
function initializeScene(detectorCoords, errorCoordsIn, frameData, errorToDetectorsIn) {
if (scene) {
while (scene.children.length > 0) scene.remove(scene.children[0]);
if (renderer.domElement.parentNode) {
renderer.domElement.parentNode.removeChild(renderer.domElement);
}
}
scene = new THREE.Scene();
scene.background = new THREE.Color(0xffffff);
camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.set(20, 0, 10);
camera.up.set(0, 0, 1);
camera.lookAt(0, 0, 0);
renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// Add resize listener
window.addEventListener('resize', onWindowResize, false);
scene.add(new THREE.AmbientLight(0x888888));
const light = new THREE.PointLight(0xffffff, 1);
light.position.set(30, 30, 30);
scene.add(light);
detectorMeshes = {};
for (const [idStr, coord] of Object.entries(detectorCoords)) {
const id = parseInt(idStr);
const mesh = new THREE.Mesh(sphereGeo, grayMat);
mesh.position.set(...coord);
scene.add(mesh);
detectorMeshes[id] = mesh;
}
errorCoords = errorCoordsIn;
errorToDetectors = errorToDetectorsIn;
frames = frameData;
frameIndex = 0;
frameSlider.max = frames.length - 1;
frameSlider.value = 0;
frameDisplay.innerText = 0;
updateFrame();
restartAnimationTimer();
animate();
}
function updateFrame() {
// Clear previous markers
activeDetectors.forEach(s => scene.remove(s));
activeDetectors = [];
activeErrors.forEach(s => scene.remove(s));
activeErrors = [];
activeEdges.forEach(e => scene.remove(e));
activeEdges = [];
if (!frames || frames.length === 0) return;
const frame = frames[frameIndex];
// Draw activated detectors
for (const id of frame.activated) {
if (!(id in detectorMeshes)) continue;
const blue = new THREE.Mesh(sphereGeo, blueMat);
blue.position.copy(detectorMeshes[id].position);
scene.add(blue);
activeDetectors.push(blue);
}
// Draw activated errors and red edges to detectors
for (const eid of frame.activated_errors) {
if (!(eid in errorCoords)) continue;
const errPos = new THREE.Vector3(...errorCoords[eid]);
const red = new THREE.Mesh(sphereGeo, redMat);
red.position.copy(errPos);
scene.add(red);
activeErrors.push(red);
if (errorToDetectors) {
for (const did of errorToDetectors[String(eid)]) {
if (!(did in detectorMeshes)) continue;
const detPos = detectorMeshes[did].position;
const material = new THREE.LineBasicMaterial({ color: 0xff0000 });
const geometry = new THREE.BufferGeometry().setFromPoints([errPos, detPos]);
const line = new THREE.Line(geometry, material);
scene.add(line);
activeEdges.push(line);
}
}
}
// Update frame label and slider
frameSlider.value = frameIndex;
frameDisplay.innerText = frameIndex;
}
function onWindowResize() {
if (camera && renderer) {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
}
function animate() {
requestAnimationFrame(animate);
rotationAngle += spinSpeed;
if (!topDownView) {
const zoomInput = document.getElementById("zoomSlider");
zoomDistance = parseFloat(zoomInput.value);
camera.position.x = zoomDistance * Math.cos(rotationAngle);
camera.position.y = zoomDistance * Math.sin(rotationAngle);
camera.position.z = zoomDistance / 2;
camera.lookAt(0, 0, 0);
}
if (renderer && scene && camera) {
renderer.render(scene, camera);
}
}
function toggleAnimation() {
playing = !playing;
if (playing && frames.length) restartAnimationTimer();
else clearInterval(animationTimer);
}
// Try to load a default logfile when the page is opened.
window.addEventListener('load', () => {
fetch('logfile.json')
.then(r => r.ok ? r.json() : Promise.reject())
.then(data => initializeScene(
data.detectorCoords,
data.errorCoords,
data.frames,
data.errorToDetectors))
.catch(() => {/* ignore if not present */});
});
</script>
</body>
</html>