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Commit d8499ec

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smallTree.prefab rigidBody removed
1 parent 0978a18 commit d8499ec

1 file changed

Lines changed: 0 additions & 30 deletions

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Assets/Prefabs/smallTree.prefab

Lines changed: 0 additions & 30 deletions
Original file line numberDiff line numberDiff line change
@@ -87,9 +87,6 @@ PrefabInstance:
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- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: aca02f566927302468692ab6e38a06f9, type: 3}
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insertIndex: -1
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addedObject: {fileID: 7559308889520183509}
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- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: aca02f566927302468692ab6e38a06f9, type: 3}
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insertIndex: -1
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addedObject: {fileID: -7470370108856821649}
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m_SourcePrefab: {fileID: 100100000, guid: aca02f566927302468692ab6e38a06f9, type: 3}
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--- !u!1 &6755309802719566812 stripped
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GameObject:
@@ -117,30 +114,3 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 1, y: 1, z: 1}
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!54 &-7470370108856821649
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6755309802719566812}
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serializedVersion: 4
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 1
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0

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