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What happened here is that when a buffer (like for example the
choice-buffer) is killed, it left keybindings behind. Since the
buffer list is a pool, the next opened buffer would get the same
buffer pointer and therefore also inherit the keybindings. This
makes sure that when buffers are removed, their keymaps are cleared.
Also, make sure that completion state for a buffer is removed when
the buffer is removed.
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