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SimTools_v4.csproj
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228 lines (209 loc) · 9.93 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<BaseVersion>4.0.1</BaseVersion>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<UseWPF>true</UseWPF>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon>SimTools.ico</ApplicationIcon>
<AssemblyName>SimTools</AssemblyName>
<!-- Custom entry point — lets us register AssemblyResolve before WPF loads -->
<StartupObject>SimTools.Program</StartupObject>
</PropertyGroup>
<ItemGroup>
<Resource Include="Images\bmac.png" />
<Resource Include="Images\button_gray.png" />
<Resource Include="Images\button_normal.png" />
<Resource Include="Images\button_yellow.png" />
<Resource Include="Images\button_green.png" />
<Resource Include="Images\button_red.png" />
<Resource Include="Images\cashapp.png" />
<Resource Include="Images\close-button.png" />
<Resource Include="Images\CodingWithDyslexia.gif" />
<Resource Include="Images\Dev\001.png" />
<Resource Include="Images\Dev\002.jpg" />
<Resource Include="Images\Dev\003.png" />
<Resource Include="Images\Dev\004.jpg" />
<Resource Include="Images\Dev\005.jpg" />
<Resource Include="Images\Dev\006.jpg" />
<Resource Include="Images\Dev\007.jpg" />
<Resource Include="Images\Dev\008.jpg" />
<Resource Include="Images\Dev\009.jpg" />
<Resource Include="Images\discord.png" />
<Resource Include="Images\DownloadProgress1.png" />
<Resource Include="Images\DownloadProgress2.png" />
<Resource Include="Images\github.png" />
<Resource Include="Images\gradient.png" />
<Resource Include="Images\gradient_hi.png" />
<Resource Include="Images\Icons\AuroraSkies.ico" />
<Resource Include="Images\Icons\BarnacleBay.ico" />
<Resource Include="Images\Icons\caw.ico" />
<Resource Include="Images\Icons\Copter.ico" />
<Resource Include="Images\Icons\DragonValley.ico" />
<Resource Include="Images\Icons\SC4DE.ico" />
<Resource Include="Images\Icons\vendors\gog.ico" />
<Resource Include="Images\Icons\HiddenSprings.ico" />
<Resource Include="Images\Icons\HSMVBundle.ico" />
<Resource Include="Images\Icons\LuckyPalms.ico" />
<Resource Include="Images\Icons\LunarLakes.ico" />
<Resource Include="Images\Icons\MidnightHollow.ico" />
<Resource Include="Images\Icons\MonteVista.ico" />
<Resource Include="Images\Icons\Riverview.ico" />
<Resource Include="Images\Icons\RoaringHeights.ico" />
<Resource Include="Images\Icons\SC2013.ico" />
<Resource Include="Images\Icons\SC2K.ico" />
<Resource Include="Images\Icons\SC3KU.ico" />
<Resource Include="Images\Icons\Sims1.ico" />
<Resource Include="Images\Icons\Sims2.ico" />
<Resource Include="Images\Icons\Sims3.ico" />
<Resource Include="Images\Icons\Sims3EP01.ico" />
<Resource Include="Images\Icons\Sims3EP02.ico" />
<Resource Include="Images\Icons\Sims3EP03.ico" />
<Resource Include="Images\Icons\Sims3EP04.ico" />
<Resource Include="Images\Icons\Sims3EP05.ico" />
<Resource Include="Images\Icons\Sims3EP06.ico" />
<Resource Include="Images\Icons\Sims3EP06CE.ico" />
<Resource Include="Images\Icons\Sims3EP07.ico" />
<Resource Include="Images\Icons\Sims3EP08.ico" />
<Resource Include="Images\Icons\Sims3EP09.ico" />
<Resource Include="Images\Icons\Sims3EP10.ico" />
<Resource Include="Images\Icons\Sims3EP11.ico" />
<Resource Include="Images\Icons\Sims3SP01.ico" />
<Resource Include="Images\Icons\Sims3SP02.ico" />
<Resource Include="Images\Icons\Sims3SP03.ico" />
<Resource Include="Images\Icons\Sims3SP04.ico" />
<Resource Include="Images\Icons\Sims3SP05.ico" />
<Resource Include="Images\Icons\Sims3SP06.ico" />
<Resource Include="Images\Icons\Sims3SP07.ico" />
<Resource Include="Images\Icons\Sims3SP08.ico" />
<Resource Include="Images\Icons\Sims3SP09.ico" />
<Resource Include="Images\Icons\SimsEPs.ico" />
<Resource Include="Images\Icons\SimsSPs.ico" />
<Resource Include="Images\Icons\Store.ico" />
<Resource Include="Images\Icons\Streets.ico" />
<Resource Include="Images\Icons\SunlitTides.ico" />
<Resource Include="Images\Icons\ts3pd.ico" />
<Resource Include="Images\Icons\TSCastaway.ico" />
<Resource Include="Images\Icons\TSLife.ico" />
<Resource Include="Images\Icons\TSM.ico" />
<Resource Include="Images\Icons\TSPets.ico" />
<Resource Include="Images\Icons\vendors\amazon.ico" />
<Resource Include="Images\Icons\vendors\ea.ico" />
<Resource Include="Images\Icons\vendors\ebay.ico" />
<Resource Include="Images\Icons\vendors\eneba.ico" />
<Resource Include="Images\Icons\vendors\g2a.ico" />
<Resource Include="Images\Icons\vendors\gamers-outlet.ico" />
<Resource Include="Images\Icons\vendors\gamivo.ico" />
<Resource Include="Images\Icons\vendors\gvg.ico" />
<Resource Include="Images\Icons\vendors\hrk.ico" />
<Resource Include="Images\Icons\vendors\ig.ico" />
<Resource Include="Images\Icons\vendors\k4g.ico" />
<Resource Include="Images\Icons\vendors\kinguin.ico" />
<Resource Include="Images\Icons\vendors\mmoga.ico" />
<Resource Include="Images\Icons\vendors\steam.ico" />
<Resource Include="Images\Icons\worlds.ico" />
<Resource Include="Images\info.png" />
<Resource Include="Images\Menu_Main.png" />
<Resource Include="Images\musicon.png" />
<Resource Include="Images\patreon.png" />
<Resource Include="Images\paypal.png" />
<Resource Include="Images\plumbob.gif" />
<Resource Include="Images\plumbob_shatter.gif" />
<Resource Include="Images\Settings.png" />
<Resource Include="Images\setup.ico" />
<Resource Include="Images\SimTools_Logo.png" />
<Resource Include="Images\steam.png" />
<Resource Include="Images\sulsul.png" />
<Resource Include="Images\TS3_Box.png" />
<Resource Include="Images\TS3_Box2.png" />
<Resource Include="Images\TS3_Box3.png" />
<Resource Include="Images\youtube.png" />
<Resource Include="Images\facebook.png" />
<Resource Include="Resources\Fonts\simsun.ttc" />
<Resource Include="Resources\Fonts\STENCIL.TTF" />
<Resource Include="Resources\Resource.cfg" />
<!-- Generic key lists — one .txt per title, populated separately -->
<Resource Include="Resources\Keys\*.txt" />
<Resource Include="Resources\sfx01.mp3" />
<Resource Include="SimTools.ico">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Content Include="Languages\*.lang">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<None Remove="Images\bmac.png" />
<None Remove="Images\cashapp.png" />
<None Remove="Images\github.png" />
<None Remove="Images\patreon.png" />
<None Remove="Images\paypal.png" />
<None Remove="Images\Settings.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="2.2.1" />
<PackageReference Include="TagLibSharp" Version="2.3.0" />
<PackageReference Include="WpfAnimatedGif" Version="2.0.2" />
</ItemGroup>
<ItemGroup>
<None Update="Resources\Music\Guifrog - Musicolours %28Sims 3%29.m4a">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Resources\Music\README.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<!--
═══ NuGet dependency organiser ════════════════════════════════════════
After every build, move all NuGet DLLs out of the root output directory
and into a Dependencies\ sub-folder. The custom entry point in Program.cs
registers an AssemblyLoadContext resolver so the runtime finds them there.
Copy + Delete (rather than Move) is intentional:
- SkipUnchangedFiles prevents redundant work on incremental builds.
- Delete on a missing file is a silent no-op, so clean→rebuild is safe.
-->
<Target Name="OrganiseDependencies" AfterTargets="Build">
<ItemGroup>
<!-- NAudio splits into multiple DLLs — glob catches them all -->
<_DepDlls Include="$(OutputPath)NAudio*.dll" />
<!-- TagLibSharp outputs TagLibSharp.dll -->
<_DepDlls Include="$(OutputPath)TagLibSharp.dll" Condition="Exists('$(OutputPath)TagLibSharp.dll')" />
<!-- WpfAnimatedGif outputs WpfAnimatedGif.dll -->
<_DepDlls Include="$(OutputPath)WpfAnimatedGif.dll" Condition="Exists('$(OutputPath)WpfAnimatedGif.dll')" />
</ItemGroup>
<MakeDir Directories="$(OutputPath)Dependencies" />
<Copy SourceFiles="@(_DepDlls)" DestinationFolder="$(OutputPath)Dependencies" SkipUnchangedFiles="true" />
<Delete Files="@(_DepDlls)" />
</Target>
<!-- ── Auto-incrementing build counter ─────────────────────────────────── -->
<!-- Reads build.counter, increments by 1 each build, writes it back, -->
<!-- then stamps Version / AssemblyVersion / FileVersion. -->
<!-- Skipped during VS design-time background builds. -->
<Target Name="IncrementBuildCounter" BeforeTargets="BeforeBuild" Condition="'$(DesignTimeBuild)' != 'true'">
<PropertyGroup>
<_CounterFile>$(MSBuildProjectDirectory)\build.counter</_CounterFile>
</PropertyGroup>
<!-- Read current number (defaults to 0 if file is missing) -->
<ReadLinesFromFile File="$(_CounterFile)" Condition="Exists('$(_CounterFile)')">
<Output TaskParameter="Lines" ItemName="_CounterLines" />
</ReadLinesFromFile>
<PropertyGroup>
<_Build Condition="'@(_CounterLines)' != ''">@(_CounterLines)</_Build>
<_Build Condition="'$(_Build)' == ''">0</_Build>
<_Build>$([MSBuild]::Add($(_Build), 1))</_Build>
</PropertyGroup>
<!-- Write incremented number back to disk -->
<WriteLinesToFile File="$(_CounterFile)" Lines="$(_Build)" Overwrite="true" />
<!-- Stamp the full version -->
<PropertyGroup>
<Version>$(BaseVersion).$(_Build)</Version>
<AssemblyVersion>$(BaseVersion).$(_Build)</AssemblyVersion>
<FileVersion>$(BaseVersion).$(_Build)</FileVersion>
</PropertyGroup>
<Message Text="▶ Build number: $(_Build)" Importance="high" />
</Target>
</Project>