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18 changes: 18 additions & 0 deletions render/directional_light_shadows/all.texture_profiles
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path_settings {
path: "**"
profile: "Default"
}
profiles {
name: "Default"
platforms {
os: OS_ID_GENERIC
formats {
format: TEXTURE_FORMAT_RGBA
compression_level: BEST
compression_type: COMPRESSION_TYPE_DEFAULT
}
mipmaps: false
max_texture_size: 0
premultiply_alpha: true
}
}
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mesh: "/assets/meshes/cars_kenney/kart-ooli.glb"
name: "police"
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_cars.png"
}
}
create_go_bones: false
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mesh: "/assets/meshes/cars_kenney/kart-oopi.glb"
name: "police"
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_cars.png"
}
}
create_go_bones: false
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mesh: "/assets/meshes/city_kenney/building-type-a.glb"
name: "building-type-a"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/building-type-b.glb"
name: "building-type-b"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/building-type-c.glb"
name: "building-type-c"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/building-type-d.glb"
name: "building-type-d"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/building-type-e.glb"
name: "building-type-e"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/building-type-f.glb"
name: "building-type-f"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/building-type-g.glb"
name: "building-type-g"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
Original file line number Diff line number Diff line change
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mesh: "/assets/meshes/city_kenney/driveway-long.glb"
name: "driveway-long"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/tree-large.glb"
name: "tree-large"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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mesh: "/assets/meshes/city_kenney/tree-small.glb"
name: "tree-small"
create_go_bones: false
materials {
name: "colormap"
material: "/builtins/materials/model_instanced_lit.material"
textures {
sampler: "tex0"
texture: "/assets/textures/colormap_city.png"
}
}
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