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stedrewclaude
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Use Hospital pack FBX models for walls and floors (#15)
Replaces the plain BoxGeometry walls and PlaneGeometry floors with actual FBX models from the Hospital interior asset pack. The walls now have cream/green body, blue accent stripe, and brown baseboard matching the pack's preview images. Walls: - wall_small_ward.fbx (1000mm = 1 tile) tiled at 1-tile intervals along each parser wall segment. Horizontal walls placed at rotY=0, vertical walls at rotY=PI/2. Floors: - floor_ward.fbx (beige, 1000mm) for treatment rooms - floor_reception.fbx (blue tile, 2000mm) for waiting/reception areas - floor_office.fbx (neutral, 1000mm) for hallway/exit - Tiled per-tile across each zone's tile positions (not bounding box) so only actual zone tiles get a floor model. Also added wall_medium_ward, wall_window_ward, wall_door_ward, wall_corner_ward, floor_ward_big, and decoration models (curtain, iv_stand, cabinet, reception_desk, plant, doors) to public/models/ for future use. Scale: 0.001 (FBX mm → Three.js units where 1 unit = 1 tile). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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