+Synchronization between the GPU and external engines (video processing, display, etc) can be achieved through the `dkFenceImport` function, which provides a way of integrating Host1x syncpoint functionality within deko3d. The `id` and `value` parameters respectively represent the syncpt index, and the threshold at which the work associated with the fence can be considered as completed. Note that those values are usually allocated and managed by the driver. More information on syncpoints can be found in the Tegra TRM, chapter 14 ("Host Subsystem").
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