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gl2d.c: normalise line endings
1 parent f74ef89 commit ba316d4

1 file changed

Lines changed: 8 additions & 8 deletions

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source/arm9/gl2d.c

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -546,12 +546,12 @@ void glSprite( int x, int y, int flipmode, const glImage *spr )
546546
int x2 = x + spr->width;
547547
int y2 = y + spr->height;
548548

549-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
549+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
550550
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width);
551551
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
552552
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height);
553553

554-
554+
555555

556556
if ( spr->textureID != gCurrentTexture )
557557
{
@@ -591,7 +591,7 @@ void glSpriteScale( int x, int y, s32 scale, int flipmode, const glImage *spr )
591591
int x2 = spr->width;
592592
int y2 = spr->height;
593593

594-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
594+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
595595
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width-1);
596596
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
597597
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height-1);
@@ -643,7 +643,7 @@ void glSpriteScaleXY( int x, int y, s32 scaleX, s32 scaleY, int flipmode, const
643643
int x2 = spr->width;
644644
int y2 = spr->height;
645645

646-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
646+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
647647
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width-1);
648648
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
649649
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height-1);
@@ -698,7 +698,7 @@ void glSpriteRotate( int x, int y, s32 angle, int flipmode, const glImage *spr )
698698
int y2 = s_half_y;
699699

700700

701-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
701+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
702702
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width-1);
703703
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
704704
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height-1);
@@ -755,7 +755,7 @@ void glSpriteRotateScale( int x, int y, s32 angle, s32 scale, int flipmode, cons
755755
int x2 = s_half_x;
756756
int y2 = s_half_y;
757757

758-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
758+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
759759
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width-1);
760760
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
761761
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height-1);
@@ -815,7 +815,7 @@ void glSpriteRotateScaleXY( int x, int y, s32 angle, s32 scaleX, s32 scaleY, int
815815
int x2 = s_half_x;
816816
int y2 = s_half_y;
817817

818-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
818+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
819819
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width-1);
820820
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
821821
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height-1);
@@ -967,7 +967,7 @@ void glSpriteOnQuad( int x1, int y1,
967967
)
968968
{
969969

970-
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
970+
int u1 = spr->u_off + (( flipmode & GL_FLIP_H ) ? spr->width-1 : 0);
971971
int u2 = spr->u_off + (( flipmode & GL_FLIP_H ) ? 0 : spr->width-1);
972972
int v1 = spr->v_off + (( flipmode & GL_FLIP_V ) ? spr->height-1 : 0);
973973
int v2 = spr->v_off + (( flipmode & GL_FLIP_V ) ? 0 : spr->height-1);

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