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As per DacoTaco request, reverted changes made to the by default reload_timer value.
1 parent 9a70112 commit 865195a

1 file changed

Lines changed: 4 additions & 2 deletions

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libogc/exception.c

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -61,7 +61,7 @@ typedef struct _framerec {
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} frame_rec, *frame_rec_t;
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static void *exception_xfb = (void*)0xC1700000; //we use a static address above ArenaHi.
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static int reload_timer = 1000;
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static int reload_timer = -1;
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void __exception_sethandler(u32 nExcept, void (*pHndl)(frame_context*));
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@@ -203,9 +203,11 @@ static void waitForReload(void)
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u32 level;
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PAD_Init();
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kprintf("\n\n\tPress RESET (or Z on your GameCube Controller) to reload");
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if(reload_timer > 0) {
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kprintf("\n\n\tPress RESET (or Z on your GameCube Controller) to skip\n\n\tReloading in %d seconds", reload_timer/50);
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kprintf("\n\n\tReloading in %d seconds", reload_timer/50);
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}
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while ( 1 )

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