|
| 1 | +import { CardRankMetadataMap } from "../components/Card/Card"; |
| 2 | +import { determineWinner, BestHand } from "./deckUtilities"; |
| 3 | +describe("deckUtilities", () => { |
| 4 | + describe("determineWinner", () => { |
| 5 | + let dealerHand: BestHand; |
| 6 | + let playerHand: BestHand; |
| 7 | + |
| 8 | + beforeEach(() => { |
| 9 | + dealerHand = { |
| 10 | + cards: [ |
| 11 | + { |
| 12 | + card: { facing: "Up", rank: "Ace", suit: "Club" }, |
| 13 | + rankRelativeValueUsed: Math.min( |
| 14 | + ...CardRankMetadataMap["Ace"].relativeValues |
| 15 | + ), |
| 16 | + rankValueUsed: Math.min(...CardRankMetadataMap["Ace"].values), |
| 17 | + }, |
| 18 | + ], |
| 19 | + score: 1, |
| 20 | + }; |
| 21 | + playerHand = { |
| 22 | + cards: [ |
| 23 | + { |
| 24 | + card: { facing: "Up", rank: "Ace", suit: "Diamond" }, |
| 25 | + rankRelativeValueUsed: Math.min( |
| 26 | + ...CardRankMetadataMap["Ace"].relativeValues |
| 27 | + ), |
| 28 | + rankValueUsed: Math.min(...CardRankMetadataMap["Ace"].values), |
| 29 | + }, |
| 30 | + ], |
| 31 | + score: 1, |
| 32 | + }; |
| 33 | + }); |
| 34 | + |
| 35 | + describe("Winner based on score", () => { |
| 36 | + it("Should return Dealer when dealer score is greater than player score", () => { |
| 37 | + dealerHand.score = playerHand.score + 1; |
| 38 | + const result = determineWinner(playerHand, dealerHand); |
| 39 | + expect(result.winner).toBe("Dealer"); |
| 40 | + expect(result.winnerText).toBe("Dealer wins with a high score"); |
| 41 | + }); |
| 42 | + it("Should return Player when player score is greater than dealer score", () => { |
| 43 | + playerHand.score = dealerHand.score + 1; |
| 44 | + const result = determineWinner(playerHand, dealerHand); |
| 45 | + expect(result.winner).toBe("Player"); |
| 46 | + expect(result.winnerText).toBe("Player wins with a high score"); |
| 47 | + }); |
| 48 | + }); |
| 49 | + |
| 50 | + describe("Winner based on number of cards", () => { |
| 51 | + it("Should return Dealer when dealer has more cards than player", () => { |
| 52 | + dealerHand.cards.push({ |
| 53 | + card: { facing: "Up", rank: "Eight", suit: "Diamond" }, |
| 54 | + rankRelativeValueUsed: 8, |
| 55 | + rankValueUsed: 8, |
| 56 | + }); |
| 57 | + dealerHand.score = playerHand.score; |
| 58 | + const result = determineWinner(playerHand, dealerHand); |
| 59 | + expect(result.winner).toBe("Dealer"); |
| 60 | + expect(result.winnerText).toBe("Dealer wins with the most cards"); |
| 61 | + }); |
| 62 | + it("Should return Player when player has more cards than player", () => { |
| 63 | + playerHand.cards.push({ |
| 64 | + card: { facing: "Up", rank: "Eight", suit: "Diamond" }, |
| 65 | + rankRelativeValueUsed: 8, |
| 66 | + rankValueUsed: 8, |
| 67 | + }); |
| 68 | + playerHand.score = dealerHand.score; |
| 69 | + const result = determineWinner(playerHand, dealerHand); |
| 70 | + expect(result.winner).toBe("Player"); |
| 71 | + expect(result.winnerText).toBe("Player wins with the most cards"); |
| 72 | + }); |
| 73 | + }); |
| 74 | + |
| 75 | + describe("Winner based on high card", () => { |
| 76 | + it("Should return Dealer when dealers high card is greater than players", () => { |
| 77 | + dealerHand.cards.push({ |
| 78 | + card: { facing: "Up", rank: "Eight", suit: "Diamond" }, |
| 79 | + rankRelativeValueUsed: 8, |
| 80 | + rankValueUsed: 8, |
| 81 | + }); |
| 82 | + playerHand.cards.push({ |
| 83 | + card: { facing: "Up", rank: "Seven", suit: "Diamond" }, |
| 84 | + rankRelativeValueUsed: 7, |
| 85 | + rankValueUsed: 7, |
| 86 | + }); |
| 87 | + dealerHand.score = playerHand.score; |
| 88 | + const result = determineWinner(playerHand, dealerHand); |
| 89 | + expect(result.winner).toBe("Dealer"); |
| 90 | + expect(result.winnerText).toBe("Dealer wins with a high card"); |
| 91 | + }); |
| 92 | + it("Should return Player when player has more cards than player", () => { |
| 93 | + dealerHand.cards.push({ |
| 94 | + card: { facing: "Up", rank: "Seven", suit: "Diamond" }, |
| 95 | + rankRelativeValueUsed: 7, |
| 96 | + rankValueUsed: 7, |
| 97 | + }); |
| 98 | + playerHand.cards.push({ |
| 99 | + card: { facing: "Up", rank: "Eight", suit: "Diamond" }, |
| 100 | + rankRelativeValueUsed: 8, |
| 101 | + rankValueUsed: 8, |
| 102 | + }); |
| 103 | + playerHand.score = dealerHand.score; |
| 104 | + const result = determineWinner(playerHand, dealerHand); |
| 105 | + expect(result.winner).toBe("Player"); |
| 106 | + expect(result.winnerText).toBe("Player wins with a high card"); |
| 107 | + }); |
| 108 | + }); |
| 109 | + |
| 110 | + it("Should return no winner when both players have same card values, count and high card", () => { |
| 111 | + const result = determineWinner(playerHand, dealerHand); |
| 112 | + expect(result.winner).toBeNull(); |
| 113 | + expect(result.winnerText).toBe( |
| 114 | + "Draw! Same hand value, number of cards, and card ranks!" |
| 115 | + ); |
| 116 | + }); |
| 117 | + }); |
| 118 | +}); |
0 commit comments