Commit 003ccad
fix: ensure WebGL→WASM fallback catches synchronous throws (#86)
* Initial plan
* fix: wrap WebGlVectorBackend.create() in .then() to capture synchronous throws for WASM fallback
Co-authored-by: devlux76 <86517969+devlux76@users.noreply.github.com>
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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: devlux76 <86517969+devlux76@users.noreply.github.com>1 parent b734f07 commit 003ccad
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