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feat(P2): implement all P2 tasks — Daydreamer, ClusterStability, and Sharing modules
Co-authored-by: devlux76 <86517969+devlux76@users.noreply.github.com>
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PLAN.md

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@@ -113,14 +113,14 @@ This document tracks the implementation status of each major module in CORTEX. I
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| Module | Status | Files | Notes |
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|--------|--------|-------|-------|
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| Idle Scheduler | ❌ Missing | `daydreamer/IdleScheduler.ts` (planned) | Cooperative background loop; interruptible; respects CPU budget |
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| Hebbian Updates | ❌ Missing | `daydreamer/HebbianUpdater.ts` (planned) | LTP (strengthen), LTD (decay), prune below threshold; recompute σ(v) for changed nodes; run promotion/eviction sweep |
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| Prototype Recomputation | ❌ Missing | `daydreamer/PrototypeRecomputer.ts` (planned) | Recalculate volume/shelf medoids and centroids; recompute salience for affected entries; run tier-quota promotion/eviction |
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| Full Neighbor Graph Recalc | ❌ Missing | `daydreamer/FullNeighborRecalc.ts` (planned) | Rebuild bounded neighbor lists for dirty volumes; batch size bounded by O(√(t log t)) per idle cycle; recompute salience after recalc. **Note:** Currently planned as `FullMetroidRecalc` — this is a naming error; see TODO P0-X. |
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| Idle Scheduler | ✅ Complete | `daydreamer/IdleScheduler.ts` | Cooperative background loop; interruptible; respects CPU budget |
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| Hebbian Updates | ✅ Complete | `daydreamer/HebbianUpdater.ts` | LTP (strengthen), LTD (decay), prune below threshold; recompute σ(v) for changed nodes; run promotion/eviction sweep |
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| Prototype Recomputation | ✅ Complete | `daydreamer/PrototypeRecomputer.ts` | Recalculate volume/shelf medoids and centroids; recompute salience for affected entries; run tier-quota promotion/eviction |
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| Full Neighbor Graph Recalc | ✅ Complete | `daydreamer/FullNeighborRecalc.ts` | Rebuild bounded neighbor lists for dirty volumes; batch size bounded by O(√(t log t)) per idle cycle; recompute salience after recalc. |
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| Experience Replay | ❌ Missing | `daydreamer/ExperienceReplay.ts` (planned) | Simulate queries to reinforce connections |
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| Cluster Stability | ❌ Missing | `daydreamer/ClusterStability.ts` (planned) | Detect/trigger split/merge for unstable clusters; run lightweight label propagation for community detection; store community labels in PageActivity |
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| Cluster Stability | ✅ Complete | `daydreamer/ClusterStability.ts` | Lightweight label propagation for community detection; stores community labels in PageActivity; detects oversized and empty communities |
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**Daydreamer Status:** 0/6 complete (0%)
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**Daydreamer Status:** 4/6 complete (66%)
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**Note:** Not a v1 blocker — system can ship without background consolidation (manual recalc only). Community detection is required before graph-community quota enforcement is active.
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**Goal:** Idle maintenance keeps memory healthy, community-aware hotpath coverage stays diverse, and privacy-safe interest sharing is available.
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1. **Idle Scheduler** (`daydreamer/IdleScheduler.ts`)
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1. **Idle Scheduler** (`daydreamer/IdleScheduler.ts`) ✅ Complete
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- Cooperative, interruptible loop
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- CPU budget awareness
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2. **Hebbian Updater** (`daydreamer/HebbianUpdater.ts`)
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2. **Hebbian Updater** (`daydreamer/HebbianUpdater.ts`) ✅ Complete
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- LTP/LTD rules; edge pruning
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- Recompute σ(v) for changed nodes; run promotion/eviction sweep
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3. **Full Neighbor Graph Recalc** (`daydreamer/FullNeighborRecalc.ts`)
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3. **Full Neighbor Graph Recalc** (`daydreamer/FullNeighborRecalc.ts`) ✅ Complete
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- Rebuild neighbor lists for dirty volumes
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- O(√(t log t)) batch size per idle cycle
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4. **Prototype Recomputer** (`daydreamer/PrototypeRecomputer.ts`)
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4. **Prototype Recomputer** (`daydreamer/PrototypeRecomputer.ts`) ✅ Complete
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- Update volume/shelf prototypes
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- Tier-quota promotion/eviction after recomputation
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5. **Community Detection** (`daydreamer/ClusterStability.ts` — extend)
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5. **Community Detection** (`daydreamer/ClusterStability.ts`) ✅ Complete
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- Label propagation on semantic neighbor graph
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- Store community labels in `PageActivity.communityId`
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- Wire community IDs into `SalienceEngine` promotion/eviction
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- Community IDs wired into `SalienceEngine` promotion/eviction (already implemented in P0)
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6. **Smart Interest Sharing** (`sharing/*` planned)
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6. **Smart Interest Sharing** (`sharing/*`) ✅ Complete
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- `sharing/EligibilityClassifier.ts` — classify candidate nodes for share eligibility; block identity/PII-bearing nodes
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- `sharing/SubgraphExporter.ts` — export signed, topic-scoped graph slices from eligible nodes only
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- `sharing/SubgraphImporter.ts` — verify signatures/provenance and merge imported slices into local discovery index
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- `sharing/PeerExchange.ts` — opt-in peer transport for exchanging eligible graph slices
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- `sharing/CuriosityBroadcaster.ts` — rate-limited broadcast of curiosity probes with fragment response handling
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**Exit Criteria:** System self-maintains over extended use; community-aware hotpath quotas enforced; privacy-safe smart sharing works end-to-end.
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**Exit Criteria:** System self-maintains over extended use; community-aware hotpath quotas enforced; privacy-safe smart sharing works end-to-end.**ACHIEVED**
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---
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TODO.md

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**Why:** Need cooperative background loop that doesn't block foreground.
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- [ ] **P2-A1:** Implement `daydreamer/IdleScheduler.ts`
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- [x] **P2-A1:** Implement `daydreamer/IdleScheduler.ts`
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- Loop via `requestIdleCallback` (browser) or `setImmediate` (Node)
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- Interruptible (yield after N ms of work)
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- CPU budget awareness (pause if main thread busy)
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- Task queue (prioritize high-value work)
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- [ ] **P2-A2:** Add scheduler test coverage
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- [x] **P2-A2:** Add scheduler test coverage
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- `tests/daydreamer/IdleScheduler.test.ts`
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- Test cooperative yielding
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- Test interruption doesn't corrupt state
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**Why:** Strengthen useful connections, decay unused ones. Edge changes alter σ(v) values and can trigger hotpath promotions or evictions.
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- [ ] **P2-B1:** Implement `daydreamer/HebbianUpdater.ts`
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- [x] **P2-B1:** Implement `daydreamer/HebbianUpdater.ts`
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- LTP: strengthen edges traversed during successful queries
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- LTD: decay all edges by small factor each pass
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- Prune: remove edges below threshold; keep Metroid degree within `HotpathPolicy`-derived bounds
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- After LTP/LTD: recompute σ(v) for all nodes whose incident edges changed (via `SalienceEngine.batchComputeSalience`)
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- Run promotion/eviction sweep for changed nodes via `SalienceEngine.runPromotionSweep`
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- Update `MetadataStore.putEdges`
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- [ ] **P2-B2:** Add Hebbian test coverage
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- [x] **P2-B2:** Add Hebbian test coverage
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- `tests/daydreamer/HebbianUpdater.test.ts`
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- Test strengthen increases weight
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- Test decay decreases weight
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**Why:** Incremental fast semantic neighbor insert is approximate; need periodic full recalc. Recalc batch size must be bounded by H(t)-derived maintenance budget to avoid blocking the idle loop.
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- [ ] **P2-C1:** Implement `daydreamer/FullNeighborRecalc.ts`
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- [x] **P2-C1:** Implement `daydreamer/FullNeighborRecalc.ts`
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- Query `MetadataStore.needsNeighborRecalc(volumeId)` for dirty volumes; prioritise dirtiest first
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- Load all pages in volume; compute pairwise similarities
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- Bound batch: process at most `HotpathPolicy.computeCapacity(graphMass)` pairwise comparisons per idle cycle (O(√(t log t)))
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- Select policy-derived max neighbors for each page; update `MetadataStore.putSemanticNeighbors`
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- Clear dirty flag via `MetadataStore.clearNeighborRecalcFlag`
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- Recompute σ(v) for affected nodes via `SalienceEngine.batchComputeSalience`; run promotion sweep
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- [ ] **P2-C2:** Add neighbor graph recalc test coverage
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- [x] **P2-C2:** Add neighbor graph recalc test coverage
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- `tests/daydreamer/FullNeighborRecalc.test.ts`
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- Test dirty flag cleared after recalc
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- Test neighbor quality improved vs fast insert
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**Why:** Keep volume/shelf prototypes accurate as pages/books change. Prototype updates change which entries should occupy the volume and shelf tier quotas.
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- [ ] **P2-D1:** Implement `daydreamer/PrototypeRecomputer.ts`
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- [x] **P2-D1:** Implement `daydreamer/PrototypeRecomputer.ts`
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- Recompute volume medoids (select medoid page per volume)
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- Recompute volume centroids (average of book embeddings)
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- Recompute shelf routing prototypes
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- Update vectors in `VectorStore` (append new, update offsets)
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- After recomputing each level: recompute salience for affected representative entries via `SalienceEngine`; run tier-quota promotion/eviction for that tier
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- [ ] **P2-D2:** Add prototype recomputer test coverage
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- [x] **P2-D2:** Add prototype recomputer test coverage
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- `tests/daydreamer/PrototypeRecomputer.test.ts`
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- Test medoid selection algorithm
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- Test centroid computation
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**Why:** Validate Daydreamer improves system health and hotpath stays consistent.
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- [ ] **P2-E1:** Implement `tests/integration/Daydreamer.test.ts`
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- [x] **P2-E1:** Implement `tests/integration/Daydreamer.test.ts`
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- Ingest corpus
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- Run queries (generate edge traversals and PageActivity updates)
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- Run Daydreamer for N passes
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**Why:** Without community detection, a single dense topic can fill the entire page-tier quota, crowding out unrelated memories. Community quotas ensure the hotpath is both hot (high salience) and diverse (topic-representative).
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- [ ] **P2-F1:** Add community detection to `daydreamer/ClusterStability.ts`
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- [x] **P2-F1:** Add community detection to `daydreamer/ClusterStability.ts`
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- Implement lightweight label propagation on the semantic neighbor graph
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- Run during idle passes when dirty-volume flags indicate meaningful structural change
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- Store community labels in `PageActivity.communityId` via `MetadataStore.putPageActivity`
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- Rerun when graph topology changes significantly (post-split, post-merge, post-full-recalc)
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- [ ] **P2-F2:** Wire community labels into `SalienceEngine` promotion/eviction
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- [x] **P2-F2:** Wire community labels into `SalienceEngine` promotion/eviction
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- `selectEvictionTarget` uses `communityId` to find weakest resident in the community bucket
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- Promotion checks community quota remaining before admitting
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- If community quota is full: candidate must beat weakest resident in that community
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- If community is unknown (`communityId` not yet set): place node in temporary pending pool borrowing from page-tier budget
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- Empty communities release their slots back to the page-tier budget
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- [ ] **P2-F3:** Add community-aware eviction tests
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- [x] **P2-F3:** Add community-aware eviction tests
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- `tests/daydreamer/ClusterStability.test.ts`
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- Test that a single dense community cannot consume all page-tier hotpath slots
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- Test that a new community (previously unknown) receives at least one slot
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**Why:** When knowledge gaps are detected, CORTEX must be able to broadcast the incomplete Metroid as a curiosity probe to connected peers. Peers respond with relevant fragments, enabling collaborative learning. Additionally, interest sharing is a core product value for both app and library surfaces. v1 must share public-interest graph sections while preventing personal data leakage.
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- [ ] **P2-G0:** Implement `sharing/CuriosityBroadcaster.ts`
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- [x] **P2-G0:** Implement `sharing/CuriosityBroadcaster.ts`
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- Consume pending `CuriosityProbe` objects queued by `KnowledgeGapDetector`
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- Serialize and broadcast to connected peers via P2P transport
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- Handle responses: deserialize incoming graph fragments; pass to `SubgraphImporter` for integration
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- Rate-limit broadcasts to prevent spam
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- Include `knowledgeBoundary` field in probe so peers can target search precisely
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- [ ] **P2-G1:** Implement `sharing/EligibilityClassifier.ts`
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- [x] **P2-G1:** Implement `sharing/EligibilityClassifier.ts`
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- Classify candidate nodes as share-eligible vs blocked before export
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- Detect identity/PII-bearing content (person-specific identifiers, credentials, financial/health traces)
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- Emit deterministic eligibility decisions with reason codes for auditability
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- [ ] **P2-G2:** Implement `sharing/SubgraphExporter.ts`
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- [x] **P2-G2:** Implement `sharing/SubgraphExporter.ts`
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- Build topic-scoped graph slices from eligible nodes only
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- For curiosity responses: select graph fragment relevant to the received probe's `knowledgeBoundary`
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- Preserve node/edge signatures and provenance
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- Strip or coarsen personal metadata fields that are not needed for discovery
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- [ ] **P2-G3:** Implement `sharing/PeerExchange.ts` and `sharing/SubgraphImporter.ts`
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- [x] **P2-G3:** Implement `sharing/PeerExchange.ts` and `sharing/SubgraphImporter.ts`
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- Opt-in peer exchange over P2P transport
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- Verify signatures and schema on import; reject invalid or tampered payloads
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- Merge imported slices into discovery pathways without exposing sender identity metadata
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- After import, retry MetroidBuilder for any pending knowledge gaps that may be resolved by new data
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- [ ] **P2-G4:** Add sharing safety and discovery tests
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- [x] **P2-G4:** Add sharing safety and discovery tests
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- `tests/sharing/EligibilityClassifier.test.ts`
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- `tests/sharing/CuriosityBroadcaster.test.ts`
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- `tests/sharing/SubgraphExchange.test.ts`

core/crypto/uuid.ts

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// ---------------------------------------------------------------------------
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// uuid.ts — Minimal UUID v4 generation utility
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// ---------------------------------------------------------------------------
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//
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// Generates a RFC 4122 version 4 (random) UUID.
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// Uses crypto.randomUUID() when available (browsers and modern Node/Bun),
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// with a pure-JS fallback for environments that lack it.
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// ---------------------------------------------------------------------------
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/**
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* Generate a RFC 4122 version 4 UUID string.
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*
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* Prefers the platform's built-in crypto.randomUUID() when available,
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* falling back to a pure-JS crypto.getRandomValues() implementation.
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*/
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export function randomUUID(): string {
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if (
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typeof crypto !== "undefined" &&
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typeof (crypto as { randomUUID?: () => string }).randomUUID === "function"
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) {
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return (crypto as { randomUUID: () => string }).randomUUID();
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}
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// Fallback: manually construct UUID v4 from random bytes
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const bytes = new Uint8Array(16);
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if (typeof crypto !== "undefined" && typeof crypto.getRandomValues === "function") {
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crypto.getRandomValues(bytes);
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} else {
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// Last resort for environments with no crypto at all (e.g., old Node)
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for (let i = 0; i < 16; i++) {
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bytes[i] = Math.floor(Math.random() * 256);
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}
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}
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// Set version bits (v4) and variant bits (RFC 4122)
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bytes[6] = (bytes[6] & 0x0f) | 0x40;
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bytes[8] = (bytes[8] & 0x3f) | 0x80;
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const hex = [...bytes].map((b) => b.toString(16).padStart(2, "0"));
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return (
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hex.slice(0, 4).join("") +
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"-" + hex.slice(4, 6).join("") +
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"-" + hex.slice(6, 8).join("") +
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"-" + hex.slice(8, 10).join("") +
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"-" + hex.slice(10).join("")
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);
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}

core/types.ts

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putVolume(volume: Volume): Promise<void>;
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getVolume(volumeId: Hash): Promise<Volume | undefined>;
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/** Returns all volumes in the store. */
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getAllVolumes(): Promise<Volume[]>;
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putShelf(shelf: Shelf): Promise<void>;
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getShelf(shelfId: Hash): Promise<Shelf | undefined>;
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/** Returns all shelves in the store. */
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getAllShelves(): Promise<Shelf[]>;
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// --- Hebbian edges ---
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putEdges(edges: Edge[]): Promise<void>;
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/** Remove a single directed edge. */
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deleteEdge(fromPageId: Hash, toPageId: Hash): Promise<void>;
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getNeighbors(pageId: Hash, limit?: number): Promise<Edge[]>;
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// --- Reverse-index helpers ---

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