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Added a changelog!
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developers/change-log.mdx

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import {Route} from '/snippets/route.jsx'
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<Update label="April 3, 2026" tags={["RPC"]} rss={{
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title: "RPC over IPC Documentation",
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description: "Documentation for RPC over IPC transport is now available, covering connection, opcodes, and IPC-specific events."
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}}>
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## RPC over IPC Documentation
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Documentation for Discord's RPC over IPC (Inter-Process Communication) transport is now available. IPC is a transport for native applications to communicate with a local Discord client, offering high-performance local communication without network overhead.
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The [RPC documentation](/developers/topics/rpc) covers:
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- IPC socket paths for Windows and Linux/macOS
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- Handshake flow and opcodes
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- IPC-specific events (`READY`, `ERROR`, and `GUILD_STATUS`)
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<Note>
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If you're building a game that integrates Discord social features, we recommend using the [Discord Social SDK](/developers/discord-social-sdk/overview) instead of communicating directly over RPC.
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</Note>
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</Update>
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<Update label="March 27, 2026" tags={["Discord Social SDK"]} rss={{
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title: "Discord Social SDK 1.8.14856",
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description: "Debug plugins for iOS Unity & Unreal, and fix for party privacy settings not propagating."

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