Document voice muting based on player blocks guide#8319
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Adds a new how-to guide covering bi-directional voice muting in lobby voice
calls based on block relationships. Covers two approaches for populating
per-member mute lists — client-side using any client-accessible block signal
(Discord relationships, in-game block lists, etc.) and server-side via lobby
member metadata set at lobby creation — with a shared C++ implementation that
applies mutes in both directions using lobby member metadata.
Also documents the POST /lobbies/{lobby.id}/members/bulk endpoint for adding,
updating, or removing up to 25 lobby members in a single request.
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Adds a new how-to guide covering bi-directional voice muting in lobby voice calls based on block relationships. Covers two approaches for populating per-member mute lists — client-side using any client-accessible block signal (Discord relationships, in-game block lists, etc.) and server-side via lobby member metadata set at lobby creation — with a shared C++ implementation that applies mutes in both directions using lobby member metadata.
Also documents the POST /lobbies/{lobby.id}/members/bulk endpoint for adding, updating, or removing up to 25 lobby members in a single request.