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With the setting "enable_translations": true, and the translations.json "_fonts": { Where can I put the REPLACE fonts? And what i need to change in the translations.json, config.json? |
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Replies: 7 comments 2 replies
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I asked that since I used system font times (Times New Roman), and I got it in the fonts folder, but the text became BLANK times.cache.png "_local_changes": 2552, "New Game": {
Log [Message: Preloader] BepInEx 6.0.0-be.755 - HeroesOldenEra (01-May-26 10:31:40 PM) Serialization hierarchy: [Warning: Unity] Serialization depth limit 10 exceeded at 'Hex.StoryHub.DB.Config::ConditionConfig.subConditions'. There may be an object composition cycle in one or more of your serialized classes. Consider rearranging data or use Serialization hierarchy: [Warning: Unity] Serialization depth limit 10 exceeded at 'Hex.StoryHub.DB.Config::ConditionConfig.subConditions'. There may be an object composition cycle in one or more of your serialized classes. Consider rearranging data or use Serialization hierarchy: [Message: Unity] [Config Error] Mission with id [mission1Sid] have unknown importance type: [] |
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What is the target language ? in general when the text become transparent it's because a char is not in the target font. |
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{ this one in the config file bro, i translated manually |
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Hi, sorry for the delay (after a big work week I moved in vacation), |
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I'll investigate 🔎 |
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I found the problem. a new version come soon with some other modifications. |
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I found the problem. a new version come soon with some other modifications.