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Updated the documentation to make it more clear that the value is not always 1/100 but 1/AnimationTicksPerSecond.
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Lines changed: 4 additions & 4 deletions

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src/Magick.NET.Core/IMagickImage.cs

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@@ -26,8 +26,8 @@ public partial interface IMagickImage : IMagickImageCreateOperations, IDisposabl
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event EventHandler<WarningEventArgs> Warning;
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/// <summary>
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/// Gets or sets the time in 1/100ths of a second which must expire before splaying the next image in an
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/// animated sequence.
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/// Gets or sets the time in 1/<see cref="AnimationTicksPerSecond"/> of a second which must expire
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/// before displaying the next image in an animated sequence.
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/// </summary>
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uint AnimationDelay { get; set; }
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src/Magick.NET/MagickImage.cs

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@@ -285,8 +285,8 @@ IntPtr INativeInstance.Instance
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=> _nativeInstance.Instance;
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/// <summary>
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/// Gets or sets the time in 1/100ths of a second which must expire before splaying the next image in an
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/// animated sequence.
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/// Gets or sets the time in 1/<see cref="AnimationTicksPerSecond"/> of a second which must expire
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/// before displaying the next image in an animated sequence.
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/// </summary>
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public uint AnimationDelay
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{

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