Is it legal to call IWindow.CreateInput() and set events directly after Window.Create(WindowOptions) instead of in the Load event function like the examples in this repository do? Is it also legal to create the GL context after IWindow.Run() instead of in the Load event?
Is it legal to call IWindow.CreateInput() and set events directly after Window.Create(WindowOptions) instead of in the Load event function like the examples in this repository do? Is it also legal to create the GL context after IWindow.Run() instead of in the Load event?