fix(model): guard prediction against empty tiles#58
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Two robustness fixes that surface on sparse/empty tiles (common at scale, e.g. MERSCOPE): - LitISTEncoder.predict_step: scatter_max returns -1 for transcripts with no candidate boundary; main only checked `max_idx < dst.shape[0]` so a -1 was treated as valid and indexed wrongly. Add the `max_idx >= 0` guard. - Positional2dEmbedder.forward: return zeros for empty `pos`/`batch` instead of crashing on min/max over an empty tensor; cast batch to long. What to review: the one-line `valid` guard in lightning_model.py and the two empty-tensor early-returns in ist_encoder.py. No behavior change on non-empty input.
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Two robustness fixes that surface on sparse/empty tiles (common at scale, e.g. MERSCOPE):
max_idx < dst.shape[0]so a -1 was treated as valid and indexed wrongly. Add themax_idx >= 0guard.pos/batchinstead of crashing on min/max over an empty tensor; cast batch to long.What to review: the one-line
validguard in lightning_model.py and the two empty-tensor early-returns in ist_encoder.py. No behavior change on non-empty input.