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Toan

Toan is a relatively simple ECS engine implemented on top of MonoGame.

Usage

  • Create a MonoGame desktop project as you would usually
  • Add a reference to Toan to the project
  • Change the project's default game class from extending Microsoft.Xna.Framework.Game to extending Toan.ToanGame
  • Remove all contents of the game class
  • Override Build and add any desired plugins there

Add the CorePlugins plugin to add all of Toan's core functionality such as physics and rendering.

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Friendly ECS framework build on MonoGame

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