Toan is a relatively simple ECS engine implemented on top of MonoGame.
- Create a MonoGame desktop project as you would usually
- Add a reference to Toan to the project
- Change the project's default game class from extending
Microsoft.Xna.Framework.Gameto extendingToan.ToanGame - Remove all contents of the game class
- Override
Buildand add any desired plugins there
Add the CorePlugins plugin to add all of Toan's core functionality such as physics and rendering.