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include.h
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36 lines (31 loc) · 779 Bytes
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// File: include.h
// Author: Edward Ly
// Last Modified: 22 November 2016
// Includes all libraries and structs used in main application.
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <math.h>
#include <unistd.h>
#include <pthread.h>
#include <string.h>
#include <opencv2/core/core_c.h>
#include <opencv2/highgui/highgui_c.h>
#include <libfreenect/libfreenect_sync.h>
#include <libfreenect/libfreenect_cv.h>
#include <fluidsynth.h>
#include "XKin/include/libbody.h"
#include "XKin/include/libhand.h"
#include "XKin/include/libposture.h"
#include "XKin/include/libgesture.h"
typedef struct point_t {
CvPoint point;
unsigned int time;
} point_t;
typedef struct note_t {
int beat;
unsigned int tick;
int channel;
short key;
int noteOn;
} note_t;