diff --git a/docs/contests/THUAI8/interface/interfacecpp.md b/docs/contests/THUAI8/interface/interfacecpp.md index 185094d6..8aef5ca7 100644 --- a/docs/contests/THUAI8/interface/interfacecpp.md +++ b/docs/contests/THUAI8/interface/interfacecpp.md @@ -285,26 +285,20 @@ std::future MoveDown(int64_t timeInMilliseconds) ### 角色攻击 ```cpp -std::future Skill_Attack(int64_t TeamID, int64_t PlayerID, double angle) +std::future Skill_Attack(double angle) ``` - **返回类型:** `std::future` - **参数:** - - `TeamID`:队伍ID - - `PlayerID`:角色ID - `angle`:攻击方向,单位为弧度 角色向指定方向使用技能攻击,返回操作是否成功的future对象。 ```cpp -std::future Common_Attack(int64_t teamID, int64_t PlayerID, int64_t attackedTeamID, int64_t attackedPlayerID) +std::future Common_Attack(int64_t attackedPlayerID) ``` - - **返回类型:** `std::future` - **参数:** - - `teamID`:攻击者队伍ID - - `PlayerID`:攻击者角色ID - - `attackedTeamID`:被攻击者队伍ID - `attackedPlayerID`:被攻击者角色ID 角色对指定目标进行普通攻击,返回操作是否成功的future对象。