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shjourney: Rename attack_01 to attack_02
The player scene now prefers to use attack_02 for the "repel" action. There is a fallback path, but it doesn't work correctly. Rename the attack animation. #1305
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scenes/quests/story_quests/shjourney/7_shjourney_combate/template_playerFight.tres

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -146,7 +146,7 @@ animations = [{
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"texture": SubResource("AtlasTexture_i7pte")
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}],
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"loop": true,
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"name": &"attack_01",
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"name": &"attack_02",
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"speed": 10.0
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}, {
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"frames": [{

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