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flatpak: Add sandbox hole to inhibit screensaver
Current Godot releases support using org.freedesktop.ScreenSaver to inhibit the screensaver, but do not support using the Inhibit portal. I have implemented Inhibit portal support upstream, but it is awaiting review; and since it missed the 4.5 feature freeze it will not be part of a Godot release until 4.6, which is probably close to a year away. godotengine/godot#108704
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org.endlessaccess.threadbare.yml

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@@ -13,6 +13,7 @@ finish-args:
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- --socket=fallback-x11
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- --socket=pulseaudio
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- --device=all
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- --talk-name=org.freedesktop.ScreenSaver
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modules:
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- name: threadbare
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buildsystem: simple

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