Skip to content

Commit 42a350f

Browse files
authored
shjourney: Remove unintentional TileMapCover (#2142)
The Laberinto scene includes a TileMapLayer named TileMapCover with the tile_map_cover.gd script attached from void runner. The script is misconfigured - the configured terrain to cover with doesn't exist, and no containing nodes are configured - so it does nothing more than a plain TileMapLayer. Then looking at the tile data, one is a patch of grass that is hidden below another TileMapLayer, and the rest are way outside the visible area. And the embedded TileSet references many cells in atlases that don't exist, causing a page of errors when the scene runs. Remove it!
1 parent 2ea440f commit 42a350f

1 file changed

Lines changed: 0 additions & 800 deletions

File tree

0 commit comments

Comments
 (0)