Returning the ink: The Fill-Matching mechanic #1323
manuq
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Currently, when only one barrel is completed, the player wins. Is there a variable for the amount of completed barrels needed for the win? |
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Hi! is it possible to damage the enemy using its own ink instead of filling barrels? or i must make something like attaching the barrel to the enemy while its moving in order to simulate a "take damage" interaction |
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The fill-matching is an action game mechanic in which the player has to repel projectiles and redirect them to their corresponding barrels. The barrels have a certain amount of completion. When a projectile enters the corresponding barrel, the amount is incremented. Complete all barrels to win the game.
TODO: Write a tutorial here describing the components of the fill-matching mechanic: barrel, projectile, throwing enemy, repel action.
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