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after_the_tremor_combat shows incorrect controls #2364

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@wjt

The controls are meant to be different for this scene: ⬅️ should cause the left-hand player to repel, while ➡️ should cause the right-hand player to repel. Both players are fixed in place. However now that we show the Input HUD at all times, incorrect controls are shown on screen.

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XP Summary (total 475)

Subdomain Skill XP
Game Design: Game Feel & UX Problem Solving 50
Game Design: Game Feel & UX Creativity & Design Thinking 50
Game Design: Game Feel & UX Technical Literacy 75
Engineering: Gameplay & Systems Programming Problem Solving 75
Engineering: Gameplay & Systems Programming Creativity & Design Thinking 75
Engineering: Gameplay & Systems Programming Technical Literacy 150

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