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TimeAndWeather: Reduce night 2 hours#2391

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manuq wants to merge 3 commits into
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shorter-night
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TimeAndWeather: Reduce night 2 hours#2391
manuq wants to merge 3 commits into
mainfrom
shorter-night

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@manuq

@manuq manuq commented Jun 16, 2026

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Full night is now 6 hours, 2 hours less than before.

Adjust start/stop effects: fog and lights are reduced by 2 hours. While clouds
shadows is reduced by 1 hour, because the fade out looks better when is getting
dark.

TimeAndWeather: Use panel and same font as signs for debug label

Otherwise it is unreadable under some weather conditions. Check the museum for
example.

Add effect schedule resource

To de-hardcode the start/stop times of effects in the script. Also export them
so learners can change them.

Resolves #2355

manuq added 3 commits June 16, 2026 15:31
To de-hardcode the start/stop times of effects in the script. Also export them
so learners can change them.
Otherwise it is unreadable under some weather conditions. Check the museum for
example.
Full night is now 6 hours, 2 hours less than before.

Adjust start/stop effects: fog and lights are reduced by 2 hours. While clouds
shadows is reduced by 1 hour, because the fade out looks better when is getting
dark.
@manuq manuq requested a review from a team as a code owner June 16, 2026 18:59
@manuq

manuq commented Jun 16, 2026

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After:
Screenshot From 2026-06-16 15-35-55
Before:
Screenshot From 2026-06-16 15-33-49

@manuq

manuq commented Jun 16, 2026

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@PlayMatters would you like to check if this is short enough by using the playable link and going to Fray's End?

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Play this branch at https://play.threadbare.game/branches/endlessm/shorter-night/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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Shorter night time, longer day time

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