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Merge pull request godotengine#1931 from godotengine/Ivorforce-patch-1
Improve V10.0 explanation
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README.md

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@@ -22,10 +22,10 @@ This repository contains the *C++ bindings* for the [**Godot Engine**](https://
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> - [`godot-4.5-stable`](https://github.com/godotengine/godot-cpp/tree/godot-4.5-stable)
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> - [`3.x`](https://github.com/godotengine/godot-cpp/tree/3.x)
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Starting with version 10.x, godot-cpp is versioned independently from Godot. The godot-cpp version you
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choose has no bearing on which Godot versions it is compatible with.
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Starting with version 10.x, godot-cpp is versioned independently from Godot.
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Using the `api_version` parameter (see below), godot-cpp v10 can target Godot 4.3 or later (including 4.6).
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Until we have a stable release branch, you can use the `master` branch, or choose any of the previous
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Until we have a stable release branch, you can use the `master` branch (v10), or choose any of the previous
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version branches and tags for your project.
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## Compatibility

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