@@ -154,18 +154,18 @@ class View extends Component {
154154 //ambient light doesn't have an indicator
155155 switch ( ent . light . type ) {
156156 case "point" :
157- return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } pointlightindicator = { `color: ${ ent . color } ;` } layer = "type:group; layer:1" > </ a-entity > ;
157+ return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } pointlightindicator = { `color: ${ ent . color } ;` } setlayer = "type:group; layer:1" > </ a-entity > ;
158158 case "spot" :
159159 let target = true ;
160160 if ( ! ent . light . target ) {
161161 position = "" ;
162162 target = false ;
163163 }
164- return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } spotlightindicator = { `color: ${ ent . color } ; target:${ target } ` } indicatorrotation = { position } layer = "type:group; layer:1" > </ a-entity > ;
164+ return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } spotlightindicator = { `color: ${ ent . color } ; target:${ target } ` } indicatorrotation = { position } setlayer = "type:group; layer:1" > </ a-entity > ;
165165 case "directional" :
166- return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } directionallightindicator = { `color: ${ ent . color } ;` } indicatorrotation = { position } layer = "type:group; layer:1" > </ a-entity > ;
166+ return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } directionallightindicator = { `color: ${ ent . color } ;` } indicatorrotation = { position } setlayer = "type:group; layer:1" > </ a-entity > ;
167167 case "hemisphere" :
168- return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } hemispherelightindicator = { `color: ${ ent . color } ; secondColor: ${ ent . light . secondColor } ` } layer = "type:group; layer:1" > </ a-entity > ;
168+ return < a-entity id = { ent . id + "Ind" } key = { ent . id + "Ind" } hemispherelightindicator = { `color: ${ ent . color } ; secondColor: ${ ent . light . secondColor } ` } setlayer = "type:group; layer:1" > </ a-entity > ;
169169 default :
170170 }
171171 }
@@ -231,6 +231,7 @@ class View extends Component {
231231 position = { this . props . sceneConfig . settings . cameraPosition }
232232 look-controls = "pointerLockEnabled: true" >
233233 < a-cursor
234+ raycaster = "objects:.raycastable"
234235 position = "0 0 -1"
235236 geometry = "primitive: ring; radiusInner: 0.02; radiusOuter: 0.03;"
236237 material = "color: #CCC; shader: flat;" />
@@ -245,6 +246,7 @@ class View extends Component {
245246 < a-camera
246247 position = { this . props . sceneConfig . settings . cameraPosition } >
247248 < a-cursor
249+ raycaster = "objects:.raycastable"
248250 position = "0 0 -1"
249251 geometry = "primitive: ring; radiusInner: 0.02; radiusOuter: 0.03;"
250252 material = "color: #CCC; shader: flat;" />
@@ -260,6 +262,7 @@ class View extends Component {
260262 look-controls = "pointerLockEnabled: true"
261263 wasd-plus-controls = "enabled: true" >
262264 < a-cursor
265+ raycaster = "objects:.raycastable"
263266 position = "0 0 -1"
264267 geometry = "primitive: ring; radiusInner: 0.02; radiusOuter: 0.03;"
265268 material = "color: #CCC; shader: flat;" />
@@ -278,32 +281,32 @@ class View extends Component {
278281 if ( this . props . sceneConfig . settings . showCoordHelper ) {
279282 return (
280283 < Fragment >
281- < a-grid height = "53.33" width = "53.33" position = "-0.5 -0.26 -0.5" scale = "1.5 1.5 1.5" layer = "type:mesh;layer:1;" />
282- < a-tube path = "-35 -0.2 0, 35 -0.2 0" radius = "0.05" material = "color: red" layer = "type:mesh;layer:1;" > </ a-tube >
283- < a-tube path = "0 -0.2 -35, 0 -0.2 35" radius = "0.05" material = "color: blue" layer = "type:mesh;layer:1;" > </ a-tube >
284+ < a-grid height = "53.33" width = "53.33" position = "-0.5 -0.26 -0.5" scale = "1.5 1.5 1.5" setlayer = "type:mesh;layer:1;" />
285+ < a-tube path = "-35 -0.2 0, 35 -0.2 0" radius = "0.05" material = "color: red" setlayer = "type:mesh;layer:1;" > </ a-tube >
286+ < a-tube path = "0 -0.2 -35, 0 -0.2 35" radius = "0.05" material = "color: blue" setlayer = "type:mesh;layer:1;" > </ a-tube >
284287 < a-text
285288 color = "#555"
286289 rotation = "0 0 0"
287290 position = "-0.0005 .1 0"
288291 side = "double"
289292 align = "center"
290293 value = "- X X +"
291- layer = "type:text;layer:1;" > </ a-text >
294+ setlayer = "type:text;layer:1;" > </ a-text >
292295 < a-text
293296 color = "#555"
294297 rotation = "0 90 0"
295298 position = "0 .1 -0.01"
296299 side = "double"
297300 align = "center"
298301 value = "+ Z Z -"
299- layer = "type:text;layer:1;" > </ a-text >
302+ setlayer = "type:text;layer:1;" > </ a-text >
300303 < a-text
301304 color = "#555"
302305 rotation = "0 90 90"
303306 position = "0 .1 0"
304307 side = "double"
305308 value = " Y + "
306- layer = "type:text;layer:1;" > </ a-text >
309+ setlayer = "type:text;layer:1;" > </ a-text >
307310 </ Fragment >
308311 ) ;
309312 } else {
@@ -341,7 +344,6 @@ class View extends Component {
341344 < a-img id = "reference" src = { `${ process . env . PUBLIC_URL } /img/coordHelper.jpg` } />
342345 { this . props . assets ? this . props . assets . map ( ( x ) => this . assetsHelper ( x ) ) : null }
343346 </ a-assets >
344- < this . createCam />
345347 < a-sky color = { this . props . sceneConfig . settings . skyColor } />
346348 < this . coordinateHelper />
347349 < this . makeFloor />
@@ -354,17 +356,16 @@ class View extends Component {
354356 }
355357 { this . props . sceneConfig . settings . lightIndicator || this . props . sceneConfig . settings . showCoordHelper ?
356358 < a-entity id = "AltLayerLight" >
357- < a-entity id = "AmbientLight" light = "type: ambient; color: #BBB" layer = "type:light;layer:1;" > </ a-entity >
358- < a-entity id = "DirectionalLight" light = { "type: directional; color: #FFF; intensity: 0.6; " + this . lightShadowHelper ( { state : "" , type : "directional" } ) } position = "-3 3 1" layer = "type:light;layer:1;" > </ a-entity >
359+ < a-entity id = "AmbientLight" light = "type: ambient; color: #BBB" setlayer = "type:light;layer:1;" > </ a-entity >
360+ < a-entity id = "DirectionalLight" light = { "type: directional; color: #FFF; intensity: 0.6; " + this . lightShadowHelper ( { state : "" , type : "directional" } ) } position = "-3 3 1" setlayer = "type:light;layer:1;" > </ a-entity >
359361 </ a-entity >
360362 : null }
361363 { // create the entities
362364 Object . keys ( this . props . objects ) . map ( it => {
363365 return this . helper ( this . props . objects [ it ] ) ;
364366 } )
365367 }
366-
367-
368+ < this . createCam />
368369 { this . props . sceneConfig . settings . camConfig === 1 ?
369370 < a-entity position = "0 0 0" >
370371 < a-cylinder checkpoint radius = "1" height = "0.3" position = "-25 1 -25" color = "#39BB82" > </ a-cylinder >
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