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on.hpp
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31 lines (27 loc) · 1.19 KB
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/*
* Copyright (c) 2022 NVIDIA Corporation
*
* Licensed under the Apache License Version 2.0 with LLVM Exceptions
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* https://llvm.org/LICENSE.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "../stdexec/execution.hpp" // IWYU pragma: keep
namespace experimental::execution
{
/////////////////////////////////////////////////////////////////////////////
// A scoped version of [execution.senders.adaptors.on]
using on_t [[deprecated(
"on_t has been moved to the " STDEXEC_PP_STRINGIZE(STDEXEC) ":: namespace")]] = STDEXEC::on_t;
[[deprecated("on has been moved to the " STDEXEC_PP_STRINGIZE(STDEXEC) ":: namespace")]]
inline constexpr STDEXEC::on_t const & on = STDEXEC::on;
} // namespace experimental::execution
namespace exec = experimental::execution;