Commit 8602145
fix(7377): compare against rendered #222/#fff, not pure black/white
First cut of textColorFromBackgroundColor computed contrast against
pure black (L=0) and pure white (L=1), then returned the concrete
#222/#fff the pad actually renders with. For some mid-saturation
backgrounds the two comparisons disagreed — e.g. #ff0000:
vs pure black = 5.25 → pick black → render #222 → actual 3.98
vs pure white = 4.00 → would-render #fff → actual 4.00
The helper picked the wrong option because it compared against the
wrong target. Compare against the actual rendered colours so the
returned text colour is genuinely the higher-contrast choice.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>1 parent 534428d commit 8602145
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