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doom-start.xq
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(:
* Copyright (C) 2026 Evolved Binary Ltd
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
:)
xquery version "3.1";
import module namespace doom = "http://elemental.xyz/xquery/doom-runner";
(:~
Start the MochaDoom game engine with WebSocket frame streaming.
doom:iwad-path() resolves the bundled doom1.wad from the module JAR automatically.
Change $ws-port if needed, then open http://localhost:{$ws-port} in a browser to play.
:)
declare variable $iwad as xs:string external := doom:iwad-path();
declare variable $ws-port as xs:integer external := 3001;
declare variable $skill as xs:integer external := 2;
declare variable $no-sound as xs:boolean external := false();
declare variable $no-music as xs:boolean external := false();
return
if (doom:is-running()) then
"Game is already running — run doom-stop.xq first (then restart Elemental)."
else (
doom:start($iwad, $ws-port, $skill, $no-sound, $no-music),
"Game started. Open http://localhost:" || $ws-port || " in a browser to play."
)