@@ -64,38 +64,16 @@ extropy results --study-db $DB --segment income
6464
6565## Features
6666
67- ### Population
6867| | |
6968| ---| ---|
70- | ** Any geography** | US, Japan, India, Brazil — define attributes with your distributions |
71- | ** Household mode** | Family units with correlated partners, NPC dependents, assortative mating |
72- | ** Agent focus** | Primary adult, couples, or full families as reasoning agents |
73- | ** Real distributions** | LLM researches actual demographics with citations |
74-
75- ### Social Network
76- | | |
77- | ---| ---|
78- | ** Structural edges** | Partner, household, coworker, neighbor, congregation, school parent |
79- | ** Similarity edges** | Acquaintances and online contacts based on attribute similarity |
80- | ** Edge-type influence** | Different relationships carry different weight per scenario |
81- | ** Small-world topology** | Calibrated clustering and path lengths |
82-
83- ### Simulation
84- | | |
85- | ---| ---|
86- | ** Two-pass reasoning** | Role-play first, classify second — eliminates central tendency bias |
87- | ** Conversations** | Agents talk to each other; both update state independently |
88- | ** Memory & conviction** | Agents remember past reasoning; conviction affects sharing and flip resistance |
89- | ** THINK vs SAY** | Separate internal monologue from public statement (high fidelity) |
90- | ** Timeline events** | Inject new information at specified timesteps for evolving scenarios |
91-
92- ### Outcomes
93- | | |
94- | ---| ---|
95- | ** Categorical** | Known decision space (buy/wait/skip, support/oppose/neutral) |
96- | ** Boolean** | Binary decisions (will share, will switch) |
97- | ** Float** | Intensity measures (sentiment, likelihood, trust level) |
98- | ** Open-ended** | Free text — discover categories post-hoc |
69+ | ** Any geography** | US, Japan, India, Brazil — real distributions with citations |
70+ | ** Households** | Correlated partners, NPC dependents, assortative mating |
71+ | ** Social network** | Partner/coworker/neighbor edges, similarity-based ties, small-world topology |
72+ | ** Two-pass reasoning** | Role-play first, classify second — no central tendency bias |
73+ | ** Conversations** | Agents talk to each other; both update state |
74+ | ** Memory & conviction** | Reasoning history, conviction-gated sharing, flip resistance |
75+ | ** Timeline events** | Evolving scenarios with new information over time |
76+ | ** Open-ended outcomes** | Free text responses — discover categories post-hoc |
9977
10078## Development
10179
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