The Jolt swing-twist constraint component is a constraint that links two actors in a similar way to a cone constraint but additionally constrains how much the actors may twist around their rotational axis.
The swing-twist constraint is more complex and thus also less stable than other constraints. If possible prefer to use a cone constraint or a point constraint.
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SwingLimitY,SwingLimitZ: These two angles make the constraint limit how far the child actor may tilt relative to the parent actor. This sets up a cone shape within which the child actor may be. This can be used to prevent unrealistic rotations for stiff objects. -
Friction: How easily the constraint rotates. Higher values make the constraint stiffer. -
LowerTwistLimit,UpperTwistLimit: How much the child actor may rotate around the main axis.