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Use external interactor bridge rather than reimplementing interactions #5

@Meakk

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@Meakk

Related issue: f3d-app/f3d#418

Currently, the app is reimplementing camera movements in Java.
It would be much better to factorize the code in libf3d.

Here are the requirements:

  • Up direction lock like in the desktop app
  • Sometimes pinching rotates the model instead of zooming only

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