Description
When compiling a project that references Feliz.MaterialUI, Fable throws a very bloated error. Fable versions <4.8.0 compile everything fine.
Repro code
So far, I've seen the error only when I tried to compile a project that references Feliz.MaterialUI or Feliz.MuiX.DatePickers. As a ready example, the docs project in the Feliz.MaterialUI repo could be used. The steps to run it, via console, with the repo root as a working directory:
dotnet restore
cd ./docs-app/
pnpm install
pnpm start
Then, somewhere during Feliz.MaterialUI or Feliz.MuiX.DatePickers compilation, a kind of looping error will occur and clog the output. Here is a gist to the full output.
Expected and actual results
Just compile a project as it happens with Fable <=4.7.0.
Related information
- Fable version: >= 4.8.0
- Operating system: Windows 10 22H2
Description
When compiling a project that references Feliz.MaterialUI, Fable throws a very bloated error. Fable versions
<4.8.0compile everything fine.Repro code
So far, I've seen the error only when I tried to compile a project that references
Feliz.MaterialUIorFeliz.MuiX.DatePickers. As a ready example, the docs project in the Feliz.MaterialUI repo could be used. The steps to run it, via console, with the repo root as a working directory:dotnet restorecd ./docs-app/pnpm installpnpm startThen, somewhere during
Feliz.MaterialUIorFeliz.MuiX.DatePickerscompilation, a kind of looping error will occur and clog the output. Here is a gist to the full output.Expected and actual results
Just compile a project as it happens with Fable <=4.7.0.
Related information