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275 lines (255 loc) · 9.14 KB
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/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////////////////////////////////////////////////////////////////////////////////
// //
// (c) 2001-2003 Electronic Arts Inc. //
// //
////////////////////////////////////////////////////////////////////////////////
#include "PreRTS.h" // This must go first in EVERY cpp file in the GameEngine
#include "GameNetwork/networkutil.h"
// TheSuperHackers @tweak Mauller 26/08/2025 reduce the minimum runahead from 10
// This lets network games run at latencies down to 133ms when the network conditions allow
Int MIN_LOGIC_FRAMES = 5;
Int MAX_FRAMES_AHEAD = 128;
Int MIN_RUNAHEAD = 4;
Int FRAME_DATA_LENGTH = (MAX_FRAMES_AHEAD+1)*2;
Int FRAMES_TO_KEEP = (MAX_FRAMES_AHEAD/2) + 1;
#ifdef DEBUG_LOGGING
void dumpBufferToLog(const void *vBuf, Int len, const char *fname, Int line)
{
DEBUG_LOG(("======= dumpBufferToLog() %d bytes =======", len));
DEBUG_LOG(("Source: %s:%d", fname, line));
const char *buf = (const char *)vBuf;
Int numLines = len / 8;
if ((len % 8) != 0)
{
++numLines;
}
for (Int dumpindex = 0; dumpindex < numLines; ++dumpindex)
{
Int offset = dumpindex*8;
DEBUG_LOG_RAW(("\t%5.5d\t", offset));
Int dumpindex2;
Int numBytesThisLine = min(8, len - offset);
for (dumpindex2 = 0; dumpindex2 < numBytesThisLine; ++dumpindex2)
{
Int c = (buf[offset + dumpindex2] & 0xff);
DEBUG_LOG_RAW(("%02X ", c));
}
for (; dumpindex2 < 8; ++dumpindex2)
{
DEBUG_LOG_RAW((" "));
}
DEBUG_LOG_RAW((" | "));
for (dumpindex2 = 0; dumpindex2 < numBytesThisLine; ++dumpindex2)
{
char c = buf[offset + dumpindex2];
DEBUG_LOG_RAW(("%c", (isprint(c)?c:'.')));
}
DEBUG_LOG_RAW(("\n"));
}
DEBUG_LOG(("End of packet dump"));
}
#endif // DEBUG_LOGGING
/**
* ResolveIP turns a string ("games2.westwood.com", or "192.168.0.1") into
* a 32-bit unsigned integer.
*/
UnsignedInt ResolveIP(AsciiString host)
{
struct hostent *hostStruct;
struct in_addr *hostNode;
if (host.isEmpty())
{
DEBUG_LOG(("ResolveIP(): Can't resolve null"));
return 0;
}
// String such as "127.0.0.1"
if (isdigit(host.getCharAt(0)))
{
return ( ntohl(inet_addr(host.str())) );
}
// String such as "localhost"
hostStruct = gethostbyname(host.str());
if (hostStruct == nullptr)
{
DEBUG_LOG(("ResolveIP(): Can't resolve %s", host.str()));
return 0;
}
hostNode = (struct in_addr *) hostStruct->h_addr;
return ( ntohl(hostNode->s_addr) );
}
/**
* Returns the next network command ID.
*/
static UnsignedShort s_commandID = 0;
UnsignedShort GenerateNextCommandID()
{
return s_commandID++;
}
/**
* Returns true if this type of command requires a unique command ID.
*/
Bool DoesCommandRequireACommandID(NetCommandType type) {
if ((type == NETCOMMANDTYPE_GAMECOMMAND) ||
(type == NETCOMMANDTYPE_FRAMEINFO) ||
(type == NETCOMMANDTYPE_PLAYERLEAVE) ||
(type == NETCOMMANDTYPE_DESTROYPLAYER) ||
(type == NETCOMMANDTYPE_RUNAHEADMETRICS) ||
(type == NETCOMMANDTYPE_RUNAHEAD) ||
(type == NETCOMMANDTYPE_CHAT) ||
(type == NETCOMMANDTYPE_DISCONNECTVOTE) ||
(type == NETCOMMANDTYPE_LOADCOMPLETE) ||
(type == NETCOMMANDTYPE_TIMEOUTSTART) ||
(type == NETCOMMANDTYPE_WRAPPER) ||
(type == NETCOMMANDTYPE_FILE) ||
(type == NETCOMMANDTYPE_FILEANNOUNCE) ||
(type == NETCOMMANDTYPE_FILEPROGRESS) ||
(type == NETCOMMANDTYPE_DISCONNECTPLAYER) ||
(type == NETCOMMANDTYPE_DISCONNECTFRAME) ||
(type == NETCOMMANDTYPE_DISCONNECTSCREENOFF) ||
(type == NETCOMMANDTYPE_FRAMERESENDREQUEST))
{
return TRUE;
}
return FALSE;
}
/**
* Returns true if this type of network command requires an ack.
*/
Bool CommandRequiresAck(NetCommandMsg *msg) {
if ((msg->getNetCommandType() == NETCOMMANDTYPE_GAMECOMMAND) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FRAMEINFO) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_PLAYERLEAVE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DESTROYPLAYER) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_RUNAHEADMETRICS) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_RUNAHEAD) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_CHAT) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTVOTE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTPLAYER) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_LOADCOMPLETE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_TIMEOUTSTART) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_WRAPPER) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FILE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FILEANNOUNCE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FILEPROGRESS) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTPLAYER) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTFRAME) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTSCREENOFF) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FRAMERESENDREQUEST))
{
return TRUE;
}
return FALSE;
}
Bool IsCommandSynchronized(NetCommandType type) {
if ((type == NETCOMMANDTYPE_GAMECOMMAND) ||
(type == NETCOMMANDTYPE_FRAMEINFO) ||
(type == NETCOMMANDTYPE_PLAYERLEAVE) ||
(type == NETCOMMANDTYPE_DESTROYPLAYER) ||
(type == NETCOMMANDTYPE_RUNAHEAD))
{
return TRUE;
}
return FALSE;
}
/**
* Returns true if this type of network command requires the ack to be sent directly to the player
* rather than going through the packet router. This should really only be used by commands
* used on the disconnect screen.
*/
Bool CommandRequiresDirectSend(NetCommandMsg *msg) {
if ((msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTVOTE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTPLAYER) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_LOADCOMPLETE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_TIMEOUTSTART) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FILE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FILEANNOUNCE) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FILEPROGRESS) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTFRAME) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_DISCONNECTSCREENOFF) ||
(msg->getNetCommandType() == NETCOMMANDTYPE_FRAMERESENDREQUEST)) {
return TRUE;
}
return FALSE;
}
const char* GetNetCommandTypeAsString(NetCommandType type) {
switch (type) {
case NETCOMMANDTYPE_ACKBOTH:
return "NETCOMMANDTYPE_ACKBOTH";
case NETCOMMANDTYPE_ACKSTAGE1:
return "NETCOMMANDTYPE_ACKSTAGE1";
case NETCOMMANDTYPE_ACKSTAGE2:
return "NETCOMMANDTYPE_ACKSTAGE2";
case NETCOMMANDTYPE_FRAMEINFO:
return "NETCOMMANDTYPE_FRAMEINFO";
case NETCOMMANDTYPE_GAMECOMMAND:
return "NETCOMMANDTYPE_GAMECOMMAND";
case NETCOMMANDTYPE_PLAYERLEAVE:
return "NETCOMMANDTYPE_PLAYERLEAVE";
case NETCOMMANDTYPE_RUNAHEADMETRICS:
return "NETCOMMANDTYPE_RUNAHEADMETRICS";
case NETCOMMANDTYPE_RUNAHEAD:
return "NETCOMMANDTYPE_RUNAHEAD";
case NETCOMMANDTYPE_DESTROYPLAYER:
return "NETCOMMANDTYPE_DESTROYPLAYER";
case NETCOMMANDTYPE_KEEPALIVE:
return "NETCOMMANDTYPE_KEEPALIVE";
case NETCOMMANDTYPE_DISCONNECTCHAT:
return "NETCOMMANDTYPE_DISCONNECTCHAT";
case NETCOMMANDTYPE_CHAT:
return "NETCOMMANDTYPE_CHAT";
case NETCOMMANDTYPE_MANGLERQUERY:
return "NETCOMMANDTYPE_MANGLERQUERY";
case NETCOMMANDTYPE_MANGLERRESPONSE:
return "NETCOMMANDTYPE_MANGLERRESPONSE";
case NETCOMMANDTYPE_PROGRESS:
return "NETCOMMANDTYPE_PROGRESS";
case NETCOMMANDTYPE_LOADCOMPLETE:
return "NETCOMMANDTYPE_LOADCOMPLETE";
case NETCOMMANDTYPE_TIMEOUTSTART:
return "NETCOMMANDTYPE_TIMEOUTSTART";
case NETCOMMANDTYPE_WRAPPER:
return "NETCOMMANDTYPE_WRAPPER";
case NETCOMMANDTYPE_FILE:
return "NETCOMMANDTYPE_FILE";
case NETCOMMANDTYPE_FILEANNOUNCE:
return "NETCOMMANDTYPE_FILEANNOUNCE";
case NETCOMMANDTYPE_FILEPROGRESS:
return "NETCOMMANDTYPE_FILEPROGRESS";
case NETCOMMANDTYPE_DISCONNECTKEEPALIVE:
return "NETCOMMANDTYPE_DISCONNECTKEEPALIVE";
case NETCOMMANDTYPE_DISCONNECTPLAYER:
return "NETCOMMANDTYPE_DISCONNECTPLAYER";
case NETCOMMANDTYPE_PACKETROUTERQUERY:
return "NETCOMMANDTYPE_PACKETROUTERQUERY";
case NETCOMMANDTYPE_PACKETROUTERACK:
return "NETCOMMANDTYPE_PACKETROUTERACK";
case NETCOMMANDTYPE_DISCONNECTVOTE:
return "NETCOMMANDTYPE_DISCONNECTVOTE";
case NETCOMMANDTYPE_DISCONNECTFRAME:
return "NETCOMMANDTYPE_DISCONNECTFRAME";
case NETCOMMANDTYPE_DISCONNECTSCREENOFF:
return "NETCOMMANDTYPE_DISCONNECTSCREENOFF";
case NETCOMMANDTYPE_FRAMERESENDREQUEST:
return "NETCOMMANDTYPE_FRAMERESENDREQUEST";
default:
DEBUG_CRASH(("Unknown NetCommandType in GetNetCommandTypeAsString"));
return "UNKNOWN";
}
}