fix(network): correctly map PlayerIndex to SlotIndex in CRC validation#189
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fbraz3 wants to merge 5 commits into
Open
fix(network): correctly map PlayerIndex to SlotIndex in CRC validation#189fbraz3 wants to merge 5 commits into
fbraz3 wants to merge 5 commits into
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A previous commit (14/06/2026) introduced a regression where TheNetwork->isPlayerConnected was incorrectly passed a PlayerIndex instead of a SlotIndex. This caused the loop to skip CRC validation for all players, allowing matches to desync silently without triggering the Mismatch UI. This fix resolves the slot index dynamically by matching the player's display name, restoring the intended behavior.
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fix(network): correctly map PlayerIndex to SlotIndex in CRC validation
A previous commit (14/06/2026) introduced a regression where
TheNetwork->isPlayerConnected was incorrectly passed a PlayerIndex
instead of a SlotIndex. This caused the loop to skip CRC validation
for all players, allowing matches to desync silently without triggering
the Mismatch UI.
This fix resolves the slot index dynamically by matching the player's
display name, restoring the intended behavior.