Summary
Add a vertex-color (RGBA) painting tool (polypaint-style) that paints directly on mesh vertices.
Acceptance criteria
- Brush paints vertex colors on hovered/dragged surface.
- Controls: radius, strength, falloff, color.
- Works with multi-select entities (paint active entity at minimum).
- Rendering toggle: view vertex colors in viewport.
Implementation notes
- Use raycast/picking to find impacted vertices around hit point.
- Update vertex buffers efficiently.
Summary
Add a vertex-color (RGBA) painting tool (polypaint-style) that paints directly on mesh vertices.
Acceptance criteria
Implementation notes