Skip to content

Paint: Bake vertex colors to texture (with seam padding) #319

@fernandotonon

Description

@fernandotonon

Summary

Bake vertex colors to a UV texture (optionally with dilation) to approximate ZBrush polypaint→texture workflow.

Acceptance criteria

  • Bake selected entity’s vertex colors into an image texture.
  • Configurable resolution.
  • Basic seam padding/dilation to reduce seams.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions