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241 | 241 | function EntityPlayer:GetD8SpeedModifier() |
242 | 242 | end |
243 | 243 |
|
244 | | -----For Experimental Treatment and for stat boosts stat boosts from Void. Modifier is applied to the player as flat damage. |
| 244 | +---For Experimental Treatment and for stat boosts stat boosts from Void. Modifier is applied to the player as flat damage. |
245 | 245 | ---@return integer @Experimental Treatment adds `-1`, `0` or `1` depending on the damage rolled. Void may randomly add `1`. |
246 | 246 | function EntityPlayer:GetDamageModifier() |
247 | 247 | end |
|
500 | 500 | function EntityPlayer:GetSpecialGridCollision(position) |
501 | 501 | end |
502 | 502 |
|
503 | | -----For Experimental Treatment and for stat boosts from Void. Adds `0.2 * modifier` to the player's MoveSpeed. |
| 503 | +---For Experimental Treatment and for stat boosts from Void. Adds `0.2 * modifier` to the player's MoveSpeed. |
504 | 504 | ---@return integer @Experimental Treatment adds `-1`, `0` or `1` depending on the speed rolled. Void may randomly add `1`. |
505 | 505 | function EntityPlayer:GetSpeedModifier() |
506 | 506 | end |
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819 | 819 | function EntityPlayer:SetEveSumptoriumCharge(chargeNumber) |
820 | 820 | end |
821 | 821 |
|
822 | | -----For Experimental Treatment and for stat boosts stat boosts from Void. Grants `0.5 * modifier` flat tears per second to the player. |
| 822 | +---For Experimental Treatment and for stat boosts stat boosts from Void. Grants `0.5 * modifier` flat tears per second to the player. |
823 | 823 | ---@param modifier integer @Experimental Treatment adds `-1`, `0` or `1` depending on the fire delay rolled. Void may randomly add `1`. |
824 | 824 | function EntityPlayer:SetFireDelayModifier(modifier) |
825 | 825 | end |
|
850 | 850 | function EntityPlayer:SetLaserColor(color) |
851 | 851 | end |
852 | 852 |
|
853 | | -----For Experimental Treatment and for stat boosts stat boosts from Void. The modifier is added directly to the player's Luck stat. |
| 853 | +---For Experimental Treatment and for stat boosts stat boosts from Void. The modifier is added directly to the player's Luck stat. |
854 | 854 | ---@param modifier integer @Experimental Treatment adds `-1`, `0` or `1` depending on the luck rolled. Void may randomly add `1`. |
855 | 855 | function EntityPlayer:SetLuckModifier(modifier) |
856 | 856 | end |
@@ -899,12 +899,12 @@ end |
899 | 899 | function EntityPlayer:SetRedStewBonusDuration(duration) |
900 | 900 | end |
901 | 901 |
|
902 | | -----For Experimental Treatment and for stat boosts stat boosts from Void. Adds `0.2 * modifier` to the player's ShotSpeed. |
| 902 | +---For Experimental Treatment and for stat boosts stat boosts from Void. Adds `0.2 * modifier` to the player's ShotSpeed. |
903 | 903 | ---@param modifier integer @Experimental Treatment adds `-1`, `0` or `1` depending on the shot speed rolled. Void may randomly add `1`. |
904 | 904 | function EntityPlayer:SetShotSpeedModifier(modifier) |
905 | 905 | end |
906 | 906 |
|
907 | | -----For Experimental Treatment and for stat boosts stat boosts from Void. Adds `0.2 * modifier` to the player's MoveSpeed. |
| 907 | +---For Experimental Treatment and for stat boosts stat boosts from Void. Adds `0.2 * modifier` to the player's MoveSpeed. |
908 | 908 | ---@param modifier integer @Experimental Treatment adds `-1`, `0` or `1` depending on the speed rolled. Void may randomly add `1`. |
909 | 909 | function EntityPlayer:SetSpeedModifier(modifier) |
910 | 910 | end |
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916 | 916 | function EntityPlayer:SetTearPoisonDamage(damage) |
917 | 917 | end |
918 | 918 |
|
919 | | -----For Experimental Treatment and for stat boosts stat boosts from Void. Adds `2.5 * modifier` to the player's TearRange. |
| 919 | +---For Experimental Treatment and for stat boosts stat boosts from Void. Adds `2.5 * modifier` to the player's TearRange. |
920 | 920 | ---@param modifier integer @Experimental Treatment adds `-1`, `0` or `1` depending on the range rolled. Void may randomly add `1`. |
921 | 921 | function EntityPlayer:SetTearRangeModifier(modifier) |
922 | 922 | end |
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