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chore(release): Publish packages (#112)
Prepared all packages to be released to pub.dev Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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CHANGELOG.md

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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## 2025-10-26
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### Changes
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---
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Packages with breaking changes:
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- There are no breaking changes in this release.
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Packages with other changes:
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- [`forge2d` - `v0.14.2+1`](#forge2d---v01421)
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---
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#### `forge2d` - `v0.14.2+1`
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- **FIX**: Create and destroy joints after world has been locked ([#110](https://github.com/flame-engine/forge2d/issues/110)). ([0704959f](https://github.com/flame-engine/forge2d/commit/0704959fa0ef904a056228846c006498d9361520))
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## 2025-09-07
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### Changes

packages/benchmark/pubspec.yaml

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dependencies:
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build_runner: ^2.4.5
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build_web_compilers: ^4.0.3
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forge2d: ^0.14.2
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forge2d: ^0.14.2+1
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web: ^1.1.1
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dev_dependencies:

packages/forge2d/CHANGELOG.md

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## 0.14.2+1
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- **FIX**: Create and destroy joints after world has been locked ([#110](https://github.com/flame-engine/forge2d/issues/110)). ([0704959f](https://github.com/flame-engine/forge2d/commit/0704959fa0ef904a056228846c006498d9361520))
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## 0.14.2
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- **FIX**: Loosen constraints on vector_math to ^2.1.4 ([#108](https://github.com/flame-engine/forge2d/issues/108)). ([c2ca6157](https://github.com/flame-engine/forge2d/commit/c2ca61574a3701cc4cd53372124c773b6b1d9333))

packages/forge2d/example/pubspec.yaml

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sdk: ">=3.8.0 <4.0.0"
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dependencies:
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forge2d: ^0.14.2
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forge2d: ^0.14.2+1
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web: ^1.1.1
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dev_dependencies:

packages/forge2d/pubspec.yaml

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name: forge2d
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version: 0.14.2
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version: 0.14.2+1
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description: A 2D physics engine for Dart (based on Box2D), also works with the Flame game engine in Flutter
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homepage: https://github.com/flame-engine/forge2d
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resolution: workspace

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