fix(cast): consistent serialization of Uint/Ints depending on actual type#14824
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0xferrous wants to merge 1 commit into
Open
fix(cast): consistent serialization of Uint/Ints depending on actual type#148240xferrous wants to merge 1 commit into
0xferrous wants to merge 1 commit into
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zerosnacks
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May 19, 2026
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Hi @0xferrous, thanks for the PR! Apologies the other one went stale.
Some notes, overall lgtm 👍
…type The current implementation dynamically tries to determine if the runtime value can fit in 64 bits, but this leads to inconsistent serialization. For instance if you were decoding an `uint[]`, some of the values that fit in 64 bits will serialize as number while others serialize as string making it require special handling on the user that is consuming the json. This change makes it so it uses the type information to determine the serialization. So the user will always know that specific types will always serialize to a number or a string depending on the number of bits that type uses.
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Motivation
The current implementation dynamically tries to determine if the runtime value can fit in 64 bits, but this leads to inconsistent serialization. For instance if you were decoding an
uint[], some of the values that fit in 64 bits will serialize as number while others serialize as string making it require special handling on the user that is consuming the json.Solution
Use the type information to determine the serialization. So the user will always know that specific types will always serialize to a number or a string depending on the number of bits that type uses.
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