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PreferenceManager.cpp
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199 lines (167 loc) · 6.9 KB
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/***********************************************************************************************************************
* *
* ngscopeclient *
* *
* Copyright (c) 2012-2026 Andrew D. Zonenberg *
* All rights reserved. *
* *
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the *
* following conditions are met: *
* *
* * Redistributions of source code must retain the above copyright notice, this list of conditions, and the *
* following disclaimer. *
* *
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the *
* following disclaimer in the documentation and/or other materials provided with the distribution. *
* *
* * Neither the name of the author nor the names of any contributors may be used to endorse or promote products *
* derived from this software without specific prior written permission. *
* *
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL *
* THE AUTHORS BE HELD LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES *
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR *
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT *
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE *
* POSSIBILITY OF SUCH DAMAGE. *
* *
***********************************************************************************************************************/
#include "ngscopeclient.h"
#include "PreferenceManager.h"
#include <fstream>
#include <stdexcept>
#ifdef _WIN32
#include <windows.h>
#include <shlwapi.h>
#include <shlobj.h>
#else
#include <sys/stat.h>
#include <wordexp.h>
#endif
using namespace std;
PreferenceCategory& PreferenceManager::AllPreferences()
{
return this->m_treeRoot;
}
bool PreferenceManager::HasPreferenceFile() const
{
#ifdef _WIN32
const auto fattr = GetFileAttributes(m_filePath.c_str());
return (fattr != INVALID_FILE_ATTRIBUTES) && !(fattr & FILE_ATTRIBUTE_DIRECTORY);
#else
struct stat fs{ };
const auto result = stat(m_filePath.c_str(), &fs);
return (result == 0) && (fs.st_mode & S_IFREG);
#endif
}
const Preference& PreferenceManager::GetPreference(const string& path) const
{
return this->m_treeRoot.GetLeaf(path);
}
Preference& PreferenceManager::GetPreference(const string& path)
{
return this->m_treeRoot.GetLeaf(path);
}
void PreferenceManager::DeterminePath()
{
#ifdef _WIN32
wchar_t* stem;
if(S_OK != SHGetKnownFolderPath(
FOLDERID_RoamingAppData,
KF_FLAG_CREATE,
NULL,
&stem))
{
throw std::runtime_error("failed to resolve %appdata%");
}
wchar_t directory[MAX_PATH];
if(NULL == PathCombineW(directory, stem, L"ngscopeclient"))
{
throw runtime_error("failed to build directory path");
}
// Ensure the directory exists
const auto result = CreateDirectoryW(directory, NULL);
m_configDir = NarrowPath(directory);
if(!result && GetLastError() != ERROR_ALREADY_EXISTS)
{
throw runtime_error("failed to create preferences directory");
}
// Build final path
wchar_t config[MAX_PATH];
if(NULL == PathCombineW(config, directory, L"preferences.yml"))
{
throw runtime_error("failed to build directory path");
}
m_filePath = NarrowPath(config);
CoTaskMemFree(static_cast<void*>(stem));
#else
// Ensure all directories in path exist
CreateDirectory("~/.config");
CreateDirectory("~/.config/ngscopeclient");
m_configDir = ExpandPath("~/.config/ngscopeclient");
m_filePath = ExpandPath("~/.config/ngscopeclient/preferences.yml");
#endif
}
int64_t PreferenceManager::GetInt(const string& path) const
{
return GetPreference(path).GetInt();
}
int64_t PreferenceManager::GetEnumRaw(const string& path) const
{
return GetPreference(path).GetEnumRaw();
}
const std::string& PreferenceManager::GetString(const string& path) const
{
return GetPreference(path).GetString();
}
double PreferenceManager::GetReal(const string& path) const
{
return GetPreference(path).GetReal();
}
bool PreferenceManager::GetBool(const string& path) const
{
return GetPreference(path).GetBool();
}
ImU32 PreferenceManager::GetColor(const std::string& path) const
{
return GetPreference(path).GetColor();
}
FontDescription PreferenceManager::GetFont(const std::string& path) const
{
return GetPreference(path).GetFont();
}
void PreferenceManager::LoadPreferences()
{
if(!HasPreferenceFile())
{
LogTrace("No preference file found\n");
return;
}
try
{
LogTrace("Loading preferences from %s\n", m_filePath.c_str());
auto docs = YAML::LoadAllFromFile(m_filePath);
if(docs.size())
this->m_treeRoot.FromYAML(docs[0]);
}
catch(const exception& ex)
{
LogWarning("Preference file was present, but couldn't be read. Ignoring. (%s)\n", ex.what());
}
}
void PreferenceManager::SavePreferences()
{
LogTrace("Saving preferences to %s\n", m_filePath.c_str());
YAML::Node node{ };
this->m_treeRoot.ToYAML(node);
ofstream outfs{ m_filePath };
if(!outfs)
{
LogError("couldn't open preferences file for writing\n");
return;
}
outfs << node;
outfs.close();
if(!outfs)
LogError("couldn't write preferences file to disk\n");
}