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PreferenceDialog.cpp
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/***********************************************************************************************************************
* *
* ngscopeclient *
* *
* Copyright (c) 2012-2025 Andrew D. Zonenberg and contributors *
* All rights reserved. *
* *
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the *
* following conditions are met: *
* *
* * Redistributions of source code must retain the above copyright notice, this list of conditions, and the *
* following disclaimer. *
* *
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the *
* following disclaimer in the documentation and/or other materials provided with the distribution. *
* *
* * Neither the name of the author nor the names of any contributors may be used to endorse or promote products *
* derived from this software without specific prior written permission. *
* *
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL *
* THE AUTHORS BE HELD LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES *
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR *
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT *
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE *
* POSSIBILITY OF SUCH DAMAGE. *
* *
***********************************************************************************************************************/
/**
@file
@author Andrew D. Zonenberg
@brief Implementation of PreferenceDialog
@ingroup dialogs
*/
#include "ngscopeclient.h"
#include "PreferenceDialog.h"
#include "PreferenceManager.h"
#include "../../lib/scopehal/FileSystem.h"
#include <regex>
using namespace std;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Construction / destruction
PreferenceDialog::PreferenceDialog(PreferenceManager& prefs)
: Dialog("Preferences", "Preferences", ImVec2(600, 400))
, m_prefs(prefs)
{
m_fontPaths.push_back(FindDataFile("fonts/DejaVuSans.ttf"));
m_fontPaths.push_back(FindDataFile("fonts/DejaVuSansMono.ttf"));
m_fontPaths.push_back(FindDataFile("fonts/DejaVuSans-Bold.ttf"));
#ifdef _WIN32
FindFontFiles("C:\\Windows\\Fonts");
#elif __APPLE__
FindFontFiles("/System/Library/Fonts");
FindFontFiles("/Library/Fonts");
FindFontFiles("~/Library/Fonts");
#else
FindFontFiles("/usr/share/fonts");
FindFontFiles("/usr/local/share/fonts");
FindFontFiles("~/.local/share/fonts");
#endif
sort(begin(m_fontPaths), end(m_fontPaths), [](string &a, string &b) {
auto f1 = BaseName(a);
auto f2 = BaseName(b);
return lexicographical_compare(f1.begin(),f1.end(),f2.begin(),f2.end());
});
//Get short names for each file
for(size_t i=0; i<m_fontPaths.size(); i++)
{
auto path = m_fontPaths[i];
auto shortname = BaseName(path);
shortname = shortname.substr(0, shortname.length() - 4); //trim off extension
m_fontShortNames.push_back(shortname);
m_fontReverseMap[path] = i;
}
}
PreferenceDialog::~PreferenceDialog()
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Font search
void PreferenceDialog::FindFontFiles(const string& path)
{
auto files = Glob(path + "/*", false);
regex fontfile_regex(R"(.[oOtT][tT][cCfF])");
for(string f : files)
{
if(regex_search(f, fontfile_regex))
{
m_fontPaths.push_back(f);
}
else if(f.find(".") == string::npos)
FindFontFiles(f);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Rendering
bool PreferenceDialog::DefaultButton(const std::string& label, const std::string& id, bool centered)
{
float buttonWidth = ImGui::CalcTextSize(label.c_str()).x + ImGui::GetStyle().FramePadding.x * 2.0f;
float availWidth = ImGui::GetContentRegionAvail().x;
float cursorX = ImGui::GetCursorPosX();
float xPos = centered ? (cursorX + (availWidth - buttonWidth)/2.0f) : (cursorX + availWidth - buttonWidth);
ImGui::SetCursorPosX(xPos);
ImGui::PushID(id.c_str());
bool result = ImGui::Button(label.c_str());
ImGui::PopID();
ImGui::SameLine(cursorX);
return result;
}
void PreferenceDialog::OpenConfirmDialog(const std::string& title, const std::string& message, const std::string& identifier)
{
ImGui::OpenPopup((title + "###" + identifier).c_str());
m_confirmDialogTitle = title;
m_confirmDialogMessage = message;
}
bool PreferenceDialog::RenderConfirmDialog(const std::string& identifier)
{
bool confirmed = false;
if (ImGui::BeginPopupModal((m_confirmDialogTitle + "###" + identifier).c_str(), nullptr,ImGuiWindowFlags_AlwaysAutoResize))
{
ImGui::TextWrapped("%s", m_confirmDialogMessage.c_str());
ImGui::Separator();
float buttonWidth = ImGui::GetFontSize()*6;
// OK button
if (ImGui::Button("OK", ImVec2(buttonWidth, 0)))
{
confirmed = true;
ImGui::CloseCurrentPopup();
}
ImGui::SameLine();
// Cancel button
if (ImGui::Button("Cancel", ImVec2(buttonWidth, 0)) || ImGui::IsKeyPressed(ImGuiKey_Escape))
{
ImGui::CloseCurrentPopup();
}
// Default focus on cancel buttun
ImGui::SetItemDefaultFocus();
ImGui::EndPopup();
}
return confirmed;
}
/**
@brief Renders the dialog and handles UI events
@return True if we should continue showing the dialog
False if it's been closed
*/
bool PreferenceDialog::DoRender()
{
auto& root = m_prefs.AllPreferences();
auto& children = root.GetChildren();
//Top level uses collapsing headers
for(const auto& identifier: root.GetOrdering())
{
auto& node = children[identifier];
if(node->IsCategory())
{
auto& subCategory = node->AsCategory();
if(subCategory.IsVisible())
{
ImGui::PushID(identifier.c_str());
if(DefaultButton("Default section",identifier))
{
OpenConfirmDialog("Reset to default","Reset all settings in this section to default?",identifier);
}
if(RenderConfirmDialog(identifier))
{
ResetCategoryToDefault(subCategory);
}
if(ImGui::CollapsingHeader(identifier.c_str()))
ProcessCategory(subCategory);
ImGui::PopID();
}
}
}
ImGui::NewLine();
if(DefaultButton("Default all Preferences","###resetAll",true))
{
OpenConfirmDialog("Reset to default","Reset all settings to default?","resetAll");
}
if(RenderConfirmDialog("resetAll"))
{
for(const auto& identifier: root.GetOrdering())
{
auto& node = children[identifier];
if(node->IsCategory())
{
auto& subCategory = node->AsCategory();
ResetCategoryToDefault(subCategory);
}
}
}
return true;
}
/**
@brief Run the UI for a category, including any subcategories or preferences
*/
void PreferenceDialog::ProcessCategory(PreferenceCategory& cat)
{
auto& children = cat.GetChildren();
for(const auto& identifier: cat.GetOrdering())
{
auto& node = children[identifier];
//Add child categories
if(node->IsCategory())
{
auto& subCategory = node->AsCategory();
if(subCategory.IsVisible())
{
if(DefaultButton("Default category",identifier))
{
OpenConfirmDialog("Reset to default","Reset all settings in this category to default?",identifier);
}
if(RenderConfirmDialog(identifier))
{
ResetCategoryToDefault(subCategory);
}
if(ImGui::TreeNode(identifier.c_str()))
{
ImGui::PushID(identifier.c_str());
ProcessCategory(subCategory);
ImGui::PopID();
ImGui::TreePop();
}
}
}
//Add preference widgets
if(node->IsPreference())
ProcessPreference(node->AsPreference());
}
}
/**
@brief Reset all preferences in this category to default
*/
void PreferenceDialog::ResetCategoryToDefault(PreferenceCategory& cat)
{
auto& children = cat.GetChildren();
for(const auto& identifier: cat.GetOrdering())
{
auto& node = children[identifier];
//Add child categories
if(node->IsCategory())
{
auto& subCategory = node->AsCategory();
ResetCategoryToDefault(subCategory);
}
//Add preference widgets
if(node->IsPreference())
{
auto& pref = node->AsPreference();
pref.ResetToDefault();
// Clear cache
m_preferenceTemporaries.erase(pref.GetIdentifier());
}
}
}
/**
@brief Run the UI for a single preference
*/
void PreferenceDialog::ProcessPreference(Preference& pref)
{
string label = pref.GetLabel() + "###" + pref.GetIdentifier();
switch(pref.GetType())
{
//Bool: show a checkbox
case PreferenceType::Boolean:
{
bool b = pref.GetBool();
if(ImGui::Checkbox(label.c_str(), &b))
pref.SetBool(b);
}
break;
//Enums: show a combo box
case PreferenceType::Enum:
{
auto map = pref.GetMapping();
auto names = map.GetNames();
auto curValue = pref.ToString();
//This is a bit ugly and slow, but works...
int selection = 0;
for(size_t i=0; i<names.size(); i++)
{
if(curValue == names[i])
{
selection = i;
break;
}
}
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
if(Combo(label.c_str(), names, selection))
pref.SetEnumRaw(map.GetValue(names[selection]));
}
break;
//Colors: show color chooser widget
case PreferenceType::Color:
{
auto color = pref.GetColorRaw();
float fcolor[4] =
{
color.m_r / 255.0f,
color.m_g / 255.0f,
color.m_b / 255.0f,
color.m_a / 255.0f
};
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
if(ImGui::ColorEdit4(label.c_str(), fcolor))
{
pref.SetColorRaw(impl::Color(
static_cast<uint8_t>(fcolor[0] * 255),
static_cast<uint8_t>(fcolor[1] * 255),
static_cast<uint8_t>(fcolor[2] * 255),
static_cast<uint8_t>(fcolor[3] * 255)
));
}
}
break;
//Real: show a text box
case PreferenceType::Real:
{
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 10);
//Units get special handling
if(pref.HasUnit())
{
//No value yet, format the value
auto id = pref.GetIdentifier();
auto unit = pref.GetUnit();
if(m_preferenceTemporaries.find(id) == m_preferenceTemporaries.end())
m_preferenceTemporaries[id] = unit.PrettyPrint(pref.GetReal());
//Input box
if(ImGui::InputText(label.c_str(), &m_preferenceTemporaries[id]))
{
pref.SetReal(unit.ParseString(m_preferenceTemporaries[id]));
m_preferenceTemporaries[id] = unit.PrettyPrint(pref.GetReal());
}
}
//Raw numeric input
else
{
float f = pref.GetReal();
if(ImGui::InputFloat(label.c_str(), &f))
pref.SetReal(f);
}
}
break;
//Int: show a text box
case PreferenceType::Int:
{
int i = pref.GetInt();
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 10);
if(ImGui::InputInt(label.c_str(), &i))
pref.SetInt(i);
}
break;
//Font: show a dropdown for the set of available fonts
//and a selector for sizes
case PreferenceType::Font:
{
auto font = pref.GetFont();
string path = font.first;
float size = font.second;
int sel = m_fontReverseMap[path];
label = string("###") + pref.GetIdentifier() + "face";
bool changed = false;
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
if(Combo(label, m_fontShortNames, sel))
{
path = m_fontPaths[sel];
changed = true;
}
//Font size
label = pref.GetLabel() + "###" + pref.GetIdentifier() + "size";
ImGui::SameLine();
ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
if(ImGui::InputFloat(label.c_str(), &size, 1, 5))
changed = true;
//Clamp font size to plausible range
size = max(size, 5.0f);
size = min(size, 100.0f);
if(changed)
pref.SetFont(FontDescription(path, size));
}
break;
default:
ImGui::TextDisabled(
"Unimplemented: %s = %s\n",
pref.GetIdentifier().c_str(),
pref.ToString().c_str());
break;
}
HelpMarker(pref.GetDescription());
label = "Default###" + pref.GetIdentifier() + "default";
ImGui::SameLine();
if(ImGui::Button(label.c_str()))
{
pref.ResetToDefault();
// Clear cache
m_preferenceTemporaries.erase(pref.GetIdentifier());
}
}