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<p><strong>Range X</strong> means the attack can target any figure within X hexes. Range is counted along the shortest open path, but the path does not need to be unobstructed — only line-of-sight matters for ranged attacks.</p>
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<divclass="callout"><spanclass="callout-icon">⚠</span><span>An attack with no Range value is a <strong>melee</strong> attack and can only target adjacent figures.</span></div>
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<divclass="callout"><spanclass="callout-icon">⚠</span><span>Ranged attacks against adjacent figures have Disadvantage.</span></div>
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<divclass="callout"><spanclass="callout-icon">⚠</span><span>Non-attack abilities with no specified range value can target figures at any range. </span></div>
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