You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Separate Flip/Refresh cards, invert loss.svg colors, update card rules
- Split Flip & Refresh into two separate cards with accurate rules from p.36
- Inverted black/white fills in loss.svg (preserves red cross)
- Corrected Flip card rules: front→back→front mechanic
- Added Refresh card with proper recovery rules
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
<p>A <strong>spent</strong> card is placed face-down in your spent pile. Spent cards are returned to your hand when you take a <strong>short rest</strong> (with one card randomly lost) or a <strong>long rest</strong>.</p>
852
-
<divclass="callout"><spanclass="callout-icon">⚠</span><span>Items with a spent icon are flipped to their inactive side when used and refreshed on a long rest. <em>(p. 38)</em></span></div>
852
+
<divclass="callout"><spanclass="callout-icon">⚠</span><span>Items with a spent icon are <em>rotated sideways</em> when used. They are recovered the next time you perform a long rest. <em>(p. 36)</em></span></div>
<p>Items with a <strong>flip</strong> icon are flipped after use, revealing a different use on the other side. When that other side is then used, the item flips back to its front — ready to use again. The specific timing of when to use the back side is detailed in the card's text.</p>
899
+
<divclass="callout"><spanclass="callout-icon">⚠</span><span>Characters should always start a scenario with flip items on the side showing the gold or crafting cost. <em>(p. 36)</em></span></div>
<p>Items with a <strong>flip</strong> icon are turned to their inactive side when used and must be <strong>refreshed</strong> before they can be used again. The refresh trigger varies by item — some refresh each round, others only on a long rest.</p>
902
-
<divclass="callout"><spanclass="callout-icon">⚠</span><span>A flipped item cannot be used. Check the item's refresh icon to know when it becomes available again. <em>(p. 35)</em></span></div>
913
+
<p>Some items show a <strong>refresh</strong> icon indicating when they become available again after use. The refresh trigger varies by item — common triggers include the <strong>start of your next turn</strong>, the <strong>end of the round</strong>, or a <strong>long rest</strong>.</p>
914
+
<divclass="callout"><spanclass="callout-icon">⚠</span><span>Check the refresh icon on each item card — a refreshed item is immediately available to use again. <em>(p. 36)</em></span></div>
0 commit comments