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TaskSeq.GroupBy.Tests.fs
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339 lines (267 loc) · 11.5 KB
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module TaskSeq.Tests.GroupBy
open Xunit
open FsUnit.Xunit
open FSharp.Control
//
// TaskSeq.groupBy
// TaskSeq.groupByAsync
// TaskSeq.countBy
// TaskSeq.countByAsync
// TaskSeq.partition
// TaskSeq.partitionAsync
//
module EmptySeq =
[<Fact>]
let ``TaskSeq-groupBy with null source raises`` () =
assertNullArg <| fun () -> TaskSeq.groupBy id null
assertNullArg
<| fun () -> TaskSeq.groupByAsync (fun x -> Task.fromResult x) null
[<Fact>]
let ``TaskSeq-countBy with null source raises`` () =
assertNullArg <| fun () -> TaskSeq.countBy id null
assertNullArg
<| fun () -> TaskSeq.countByAsync (fun x -> Task.fromResult x) null
[<Fact>]
let ``TaskSeq-partition with null source raises`` () =
assertNullArg
<| fun () -> TaskSeq.partition (fun _ -> true) null
assertNullArg
<| fun () -> TaskSeq.partitionAsync (fun _ -> Task.fromResult true) null
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-groupBy on empty sequence returns empty array`` variant = task {
let! result =
Gen.getEmptyVariant variant
|> TaskSeq.groupBy (fun x -> x % 2)
result |> should be Empty
}
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-groupByAsync on empty sequence returns empty array`` variant = task {
let! result =
Gen.getEmptyVariant variant
|> TaskSeq.groupByAsync (fun x -> task { return x % 2 })
result |> should be Empty
}
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-countBy on empty sequence returns empty array`` variant = task {
let! result =
Gen.getEmptyVariant variant
|> TaskSeq.countBy (fun x -> x % 2)
result |> should be Empty
}
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-countByAsync on empty sequence returns empty array`` variant = task {
let! result =
Gen.getEmptyVariant variant
|> TaskSeq.countByAsync (fun x -> task { return x % 2 })
result |> should be Empty
}
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-partition on empty sequence returns two empty arrays`` variant = task {
let! trueItems, falseItems =
Gen.getEmptyVariant variant
|> TaskSeq.partition (fun _ -> true)
trueItems |> should be Empty
falseItems |> should be Empty
}
[<Theory; ClassData(typeof<TestEmptyVariants>)>]
let ``TaskSeq-partitionAsync on empty sequence returns two empty arrays`` variant = task {
let! trueItems, falseItems =
Gen.getEmptyVariant variant
|> TaskSeq.partitionAsync (fun _ -> Task.fromResult true)
trueItems |> should be Empty
falseItems |> should be Empty
}
module Immutable =
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-groupBy groups by even/odd`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.groupBy (fun x -> x % 2 = 0)
// should have exactly two groups
result |> Array.length |> should equal 2
let falseKey, oddItems = result[0] // 1 is first, so 'false' (odd) comes first
let trueKey, evenItems = result[1]
falseKey |> should equal false
trueKey |> should equal true
oddItems |> should equal [| 1; 3; 5; 7; 9 |]
evenItems |> should equal [| 2; 4; 6; 8; 10 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-groupByAsync groups by even/odd`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.groupByAsync (fun x -> task { return x % 2 = 0 })
result |> Array.length |> should equal 2
let falseKey, oddItems = result[0]
let trueKey, evenItems = result[1]
falseKey |> should equal false
trueKey |> should equal true
oddItems |> should equal [| 1; 3; 5; 7; 9 |]
evenItems |> should equal [| 2; 4; 6; 8; 10 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-groupBy with identity projection produces one group per element`` variant = task {
let! result = Gen.getSeqImmutable variant |> TaskSeq.groupBy id
result |> Array.length |> should equal 10
for key, items in result do
items |> should equal [| key |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-groupBy preserves first-occurrence key ordering`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.groupBy (fun x -> x % 3)
// 1 % 3 = 1 → first key is 1
// 2 % 3 = 2 → second key is 2
// 3 % 3 = 0 → third key is 0
let keys = result |> Array.map fst
keys |> should equal [| 1; 2; 0 |]
let _, group1 = result[0] // remainder 1: 1, 4, 7, 10
let _, group2 = result[1] // remainder 2: 2, 5, 8
let _, group0 = result[2] // remainder 0: 3, 6, 9
group1 |> should equal [| 1; 4; 7; 10 |]
group2 |> should equal [| 2; 5; 8 |]
group0 |> should equal [| 3; 6; 9 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-groupBy with constant key produces single group`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.groupBy (fun _ -> "same")
result |> Array.length |> should equal 1
let key, items = result[0]
key |> should equal "same"
items |> should equal [| 1; 2; 3; 4; 5; 6; 7; 8; 9; 10 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-countBy counts by even/odd`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.countBy (fun x -> x % 2 = 0)
result |> Array.length |> should equal 2
let falseKey, oddCount = result[0]
let trueKey, evenCount = result[1]
falseKey |> should equal false
trueKey |> should equal true
oddCount |> should equal 5
evenCount |> should equal 5
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-countByAsync counts by even/odd`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.countByAsync (fun x -> task { return x % 2 = 0 })
result |> Array.length |> should equal 2
let falseKey, oddCount = result[0]
let trueKey, evenCount = result[1]
falseKey |> should equal false
trueKey |> should equal true
oddCount |> should equal 5
evenCount |> should equal 5
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-countBy preserves first-occurrence key ordering`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.countBy (fun x -> x % 3)
let keys = result |> Array.map fst
keys |> should equal [| 1; 2; 0 |]
let _, count1 = result[0] // remainder 1: 1, 4, 7, 10 → 4 items
let _, count2 = result[1] // remainder 2: 2, 5, 8 → 3 items
let _, count0 = result[2] // remainder 0: 3, 6, 9 → 3 items
count1 |> should equal 4
count2 |> should equal 3
count0 |> should equal 3
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-countBy with constant key counts all`` variant = task {
let! result =
Gen.getSeqImmutable variant
|> TaskSeq.countBy (fun _ -> "same")
result |> should equal [| "same", 10 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-partition splits by even`` variant = task {
let! evens, odds =
Gen.getSeqImmutable variant
|> TaskSeq.partition (fun x -> x % 2 = 0)
evens |> should equal [| 2; 4; 6; 8; 10 |]
odds |> should equal [| 1; 3; 5; 7; 9 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-partitionAsync splits by even`` variant = task {
let! evens, odds =
Gen.getSeqImmutable variant
|> TaskSeq.partitionAsync (fun x -> task { return x % 2 = 0 })
evens |> should equal [| 2; 4; 6; 8; 10 |]
odds |> should equal [| 1; 3; 5; 7; 9 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-partition with always-true predicate puts all in first array`` variant = task {
let! trueItems, falseItems =
Gen.getSeqImmutable variant
|> TaskSeq.partition (fun _ -> true)
trueItems
|> should equal [| 1; 2; 3; 4; 5; 6; 7; 8; 9; 10 |]
falseItems |> should be Empty
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-partition with always-false predicate puts all in second array`` variant = task {
let! trueItems, falseItems =
Gen.getSeqImmutable variant
|> TaskSeq.partition (fun _ -> false)
trueItems |> should be Empty
falseItems
|> should equal [| 1; 2; 3; 4; 5; 6; 7; 8; 9; 10 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-partition preserves element order within each partition`` variant = task {
let! trueItems, falseItems =
Gen.getSeqImmutable variant
|> TaskSeq.partition (fun x -> x <= 5)
trueItems |> should equal [| 1; 2; 3; 4; 5 |]
falseItems |> should equal [| 6; 7; 8; 9; 10 |]
}
[<Theory; ClassData(typeof<TestImmTaskSeq>)>]
let ``TaskSeq-partitionAsync preserves element order within each partition`` variant = task {
let! trueItems, falseItems =
Gen.getSeqImmutable variant
|> TaskSeq.partitionAsync (fun x -> task { return x <= 5 })
trueItems |> should equal [| 1; 2; 3; 4; 5 |]
falseItems |> should equal [| 6; 7; 8; 9; 10 |]
}
module SideEffects =
[<Theory; ClassData(typeof<TestSideEffectTaskSeq>)>]
let ``TaskSeq-groupBy groups side-effecting sequence`` variant = task {
let ts = Gen.getSeqWithSideEffect variant
let! result = ts |> TaskSeq.groupBy (fun x -> x % 2 = 0)
result |> Array.length |> should equal 2
// re-evaluating yields new side-effects (next 10 items: 11..20)
let! result2 = ts |> TaskSeq.groupBy (fun x -> x % 2 = 0)
result2 |> Array.length |> should equal 2
let _, group2 = result2[0]
group2 |> Array.sum |> should equal (11 + 13 + 15 + 17 + 19) // odd items from 11–20
}
[<Theory; ClassData(typeof<TestSideEffectTaskSeq>)>]
let ``TaskSeq-countBy counts side-effecting sequence`` variant = task {
let ts = Gen.getSeqWithSideEffect variant
let! result = ts |> TaskSeq.countBy (fun x -> x % 2 = 0)
// 5 odd, 5 even from 1..10
let falseKey, oddCount = result[0]
let trueKey, evenCount = result[1]
falseKey |> should equal false
trueKey |> should equal true
oddCount |> should equal 5
evenCount |> should equal 5
}
[<Theory; ClassData(typeof<TestSideEffectTaskSeq>)>]
let ``TaskSeq-partition splits side-effecting sequence`` variant = task {
let ts = Gen.getSeqWithSideEffect variant
let! evens, odds = ts |> TaskSeq.partition (fun x -> x % 2 = 0)
evens |> should equal [| 2; 4; 6; 8; 10 |]
odds |> should equal [| 1; 3; 5; 7; 9 |]
// second call picks up side effects
let! evens2, odds2 = ts |> TaskSeq.partition (fun x -> x % 2 = 0)
evens2 |> should equal [| 12; 14; 16; 18; 20 |]
odds2 |> should equal [| 11; 13; 15; 17; 19 |]
}